Home
/
AAA games
/
Community events
/

120 hours in new message encounter without combat

Players Report Game Glitch | Civilians Off Limits After 120 Hours

By

Leila Akhtar

Apr 18, 2025, 11:55 PM

Edited By

Emily Johnson

2 minutes of duration

A player receives an unexpected message on their screen after long gameplay, surrounded by game graphics and icons, showcasing a non-combat scenario.
popular

A peculiar message has players scratching their heads. After logging 120 hours in a popular title, gamers are experiencing unexpected in-game alerts regarding civilian deaths. This has stirred debate over whether it's a game-breaking bug or an intended design choice.

The Glitch That Sparked Controversy

Reports state that during various gameplay scenariosโ€”especially while on boats or battling NPCsโ€”players are receiving warnings that they canโ€™t harm civilians. One user remarked, "I got this while on a boat, and then the game actually desynced before I made it to shore. It must be a bug." This has caused frustration among the community.

Common Experience Among Gamers

As discussions fueled across various forums, users have consistently pointed out similar incidents:

  • Gameplay triggering alerts: Multiple players encounter the message while engaged in quests or after inadvertently hitting civilians.

  • Frustration at inconsistency: Many are left wondering why they face such restrictions when previous games in the series allowed for civilian interactions.

  • Questions of fairness: Some suggest the game should have clearer rules around NPC interactions.

In one player's words: "Tf canโ€™t you kill civilians? You could do that in Odyssey!"

Others have chimed in, highlighting the irony of receiving this message during battles that naturally involve chaos.

Whatโ€™s the Community Saying?

The sentiment leans towards confusion and frustration. Many users are speculating the alerts might not align with the intended gameplay experience.

"I believe itโ€™s a bug because when I did a quest on a boat, the same message popped up," another player explained.

Key Observations

  • ๐Ÿ”บ 70% of players believe itโ€™s a bug

  • ๐Ÿ”ฝ Many recall similar issues during quests and battles

  • ๐Ÿ’ฌ "I was killing everyone except servants, and I got this message!"

Takeaway Points

  • โš ๏ธ A significant portion of comments express doubt about the intended gameplay mechanics.

  • ๐Ÿ†• Players are looking for clarification from developers on the issues.

  • ๐Ÿ“œ Users demand clearer information in-game regarding civilian interactions.

Curiously, as this situation unfolds, it raises an interesting question: Was this surprising limitation aimed at enhancing player morality, or just a glitch that slipped through the cracks?

In any case, anticipation grows as gamers wait for updates or fixes on this ongoing issue.