Home
/
AAA games
/
Game expansions
/

Players slam ac's parkour mechanics: glitches ruin game

Players Slam AC's Parkour Mechanics | Glitches Hinder Gameplay

By

Aiden Patel

May 3, 2025, 03:13 AM

Updated

May 5, 2025, 12:39 AM

Snappy read

Character in AC struggling to jump, showing signs of glitchy controls while leaping off a cliff

An increasing number of players are expressing their frustration over parkour mechanics in the latest Assassin's Creed installment. Many report glitches and unresponsive controls that lead to characters misjudging jumps and falling, driving heated discussions across gaming forums.

User Complaints Resurface

Many players have criticized the latest game as having the worst parkour experience compared to previous titles. One player highlighted their struggles, stating, "Eivor jumps to the right off of the cliff despite aiming to the left."

Players Share More Frustrations

  • Janky Gameplay: "It's all sorts of janky, not fluid at all," voiced another player, echoing sentiments that the fluidity from previous games is sorely missed.

  • Parkour Limitations: Comments pointed out significant problems navigating environments, with one user stating, "I had so much trouble following those paper trails through an obstacle course." Others noted that the parkour feels clumsy, with characters appearing flat-footed.

  • Dodge Mechanics: Players are also frustrated by calling mounts while running, with someone mentioning, "If I donโ€™t stop when it gets close, the mount will circle around me, leaving me frustrated."

"How did he survive that?" - A common theme questioning character survival logic has emerged.

Shifting Dynamics in Player Sentiments

Although most feedback leans negative, some players show appreciation for Eivor's physicality. One said, "Eivor isn't an assassin; he's a Viking, and Vikings arenโ€™t as agile." This reflection demonstrates a split in user expectations regarding the gameplay experience.

Key Observations

  • ๐Ÿ”„ "Valhalla's parkour feels exactly like AC: Shadows," indicating a perceived decline in quality.

  • ๐Ÿ’” "The leap of faith detection was dodgy AF for me," adding to the frustration felt by many.

  • ๐Ÿด "Mount calling while running is infuriating; the mechanics need improvement," voices another common complaint.

As these discussions intensify, itโ€™s clear that player patience is wearing thin. With ongoing complaints about parkour issues, will the developers act swiftly enough to retain their player base? Upcoming updates could significantly impact player sentiment.