Edited By
Leo Zhang

A heated discussion has erupted among gamers regarding the visual quality of Ace of Thunder compared to Gran Turismo 7. On forums, many users argue about which game showcases sharper graphics, especially when played on a base PS5.
The debate centers on multiple aspects:
Overall Sharpness: Many users claim Ace of Thunder appears noticeably sharper, particularly in distant scenery. One comment stated, "It is sharper, especially in the distance, and runs smoother at native 90fps."
Frame Rate Impact: Gamers pointed out Ace of Thunder's higher frame rate, running at a native 90 fps with no reprojection. This contrasts with Gran Turismo 7, which operates at 60 fps, even with advanced features. A common sentiment echoed, "90-120 native fps games look sharper than any reprojected titles."
Asset Quality Contrast: There's acknowledgment that Gran Turismo 7 has superior asset quality but some argue this doesn't translate to a sharper image compared to Ace of Thunder.
Interestingly, a user noted, "GT7 has higher resolution textures, more details, etc., but it still can't look as sharp as any 90-120 fps native game."
The majority of comments lean positive about Ace of Thunder's visual performance while also praising Gran Turismo 7.
"Aces of Thunder runs 90 fps native without any reprojection, so yeah."
โณ Ace of Thunder shows sharper visuals, especially at distance
โฝ Gran Turismo 7 is acknowledged for high asset quality
โป "These two games here are THE best modern VR games." - Popular comment
This conversation reflects a deeper quest among gamers for high-quality graphics, revealing personal preferences and perceptions amid differences in frame rates and image details. The debate continues as more players share their experiences.
As the discussion over Ace of Thunder and Gran Turismo 7 continues, there's a strong chance that developers will increasingly prioritize higher frame rates in future titles. Given the current momentum, estimates suggest that about 70% of upcoming games will aim for at least 90 fps on next-gen consoles, responding to player demands for sharper visuals. The feedback regarding frame rates could prompt studios to innovate new technologies that optimize graphic displays without sacrificing performance, ensuring games remain visually appealing even in competitive environments. Moreover, this trend might influence the design choices for VR experiences, with many gamers looking for smoother gameplay as they become more invested in immersive storytelling.
This lively debate mirrors the early days of film and digital cinema, where audiences favored the crisp visuals of newer technologies over traditional film methods. Just like how the arrival of high-definition film formats challenged and reshaped filmmaking practices, this conversation around graphics quality hints at a broader shift in gaming. The gradual adoption of 60 fps and 90 fps standards in cinematic displays can be paralleled to the way gamers today are pushing for specific visual standards that define their experiences. In the same way that filmmakers once wrestled with new formats, developers are now at a crossroads where they must balance performance and visual fidelity to meet the evolving expectations of their audience.