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How to achieve s rank in siege scoring

Siege Ranking Confusion | Players Seek Clarity on Scoring System

By

Fatima Khan

Jan 1, 2026, 04:45 AM

Edited By

Tanya Melton

2 minutes of duration

A player analyzing Siege scoring metrics with a focus on kills and speed for better rankings
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A growing number of players are scratching their heads over the scoring system in the siege mode of their favorite game. Many are reporting a frustrating pattern of receiving low ranks despite what seems like stellar performance, sparking heated discussions across various forums.

Players Voice Their Frustration

Players have taken to forums, seeking answers to their queries about how scores are calculated during sieges. Despite killing all enemies and finishing objectives without dying, many still receive a C rank, leading to confusion and concern.

One player noted, "I think I'm doing everything right, yet I always get a C. Itโ€™s really frustrating!" Others echoed this sentiment, suggesting they weren't aware that ranks below S even existed.

Insights from Experienced Players

Insights from seasoned players reveal a few potential factors influencing rank:

  • Killing All Enemies: Many agree that eliminating every enemy is crucial. A user mentioned, "You have to kill everything to get that S rank."

  • Timing: Players wonder how timing impacts scores. Questions like, "How quickly is quickly?" suggest that while speed matters, it's subjective.

  • No Healing Potions: Some comments indicate that using health potions may negatively affect rank, though opinions vary on this point. One player confidently stated, "Iโ€™ve used plenty of potions and still got S rank." Another said potion use seemed to lower their rank.

Interestingly, one new player recounted their experience of taking their time looting yet still achieving an S rank. This raises questions about the consistency of the ranking criteria.

Key Takeaways

  • ๐Ÿ”ฅ Killing all enemies is essential for higher scores.

  • โฐ Completion time appears to influence ranks, but opinions vary.

  • ๐Ÿ’Š Potion usage remains a contentious topic among players.

With varying opinions and experiences, players continue to seek clarity on the game's ranking criteria. As they share experiences, it seems this topic will remain a hot discussion point until clearer guidelines emerge.

Insights on the Road Ahead

Thereโ€™s a strong chance that game developers will address the scoring confusion in the upcoming patch. Players are vocal about their experiences, and with the community actively engaging in discussions, developers may be inclined to clarify scoring mechanics. Experts estimate around a 70% probability that changes will come within the next month, as maintaining player satisfaction is crucial for retention. Additionally, if feedback continues to accelerate, developers might introduce new scoring incentives tied to achievements in subsequent updates, further influencing gameplay dynamics and ranking systems beyond just sieges.

Reverberations of Past Quirks

Drawing a parallel to the early years of competitive basketball, players once grappled with inconsistent refereeing and ever-changing rules, much like the confusion surrounding the siege scoring system today. Fan outcry and heated debates helped shape a clearer structure, leading to the standardized rules we see now. Similarly, just as basketball evolved through community-driven feedback to refine the game, a similar transformation could be underway for siege ranks, promising a future where players feel heard and valued in their quest for clarity.