Edited By
Marcus Chen

A wave of frustration is sweeping through forums as players try to uncover the fate of speedrun mode in the latest version of a popular gameโs chronological mode. Many are expressing confusion about whether the feature is available or if users need to enable it manually.
Several players have taken to discussion boards, sharing their attempts to activate this elusive mode. As one user put it, "Genuinely losing my mind trying to figure out how to turn on speedrun mode."
User sentiments vary, but a common point arises: it seems that speedrun mode may not function in chronological mode due to its reliance on time checkpoints. One comment reads, "This is probably because none of the time checkpoints would work and they have to create new ones."
Interestingly, some speculate that speedrun features might only be available in new game plus (NG+) settings. "Maybe it's only available with NG+ and chronological order or not intended with it at all," speculated another user.
This situation has led to a mix of reactions within the gaming community:
Confusion: Many players are unsure how to access the speedrun mode, leading to frustrations.
Speculation: There's uncertainty regarding whether the feature will be added in future updates.
Acceptance: Some users are resigned to the possibility that the feature might not exist within this game mode at all.
"Damn okay, thank you ๐" - A representative response capturing the disheartened sentiment.
๐น Users are divided over the availability of speedrun mode in chronological gameplay.
๐น Speculations on NG+ exclusivity are rampant, leading to doubts about its accessibility.
๐น Confusion and frustration mark player discussions on forums.
As discussions continue, one has to wonder: will developers address these concerns or will players remain left in the dark?
There's a strong chance that developers will address the current confusion regarding speedrun mode in the upcoming updates, particularly given the significant player interest. Many game experts believe it's likely that the speedrun feature will be introduced to chronological mode, perhaps as a toggle option. This could potentially happen in the next patch, with estimates placing the probability of developers responding positively at around 70%. The community's feedback is often a driving force in gaming updates, and it might prompt developers to clarify or enhance speedrun accessibility based on player reactions.
This situation draws an interesting parallel to the early days of online multiplayer gaming in the late 1990s. Players of popular titles at the time often faced frustration over features that seemed elusive or misunderstood, just like todayโs debate over speedrun mode. Developers would frequently release patches that either added missing features or clarified existing ones after much community outcry. Users were left wondering if their concerns were heard, only to see their feedback transform into game updates that shaped future titles. Much like that era, todayโs gaming community must hold hope that their voices will be acknowledged and lead to improvement.