Edited By
Marco Silva

A recent review of Aeterna Noctis is generating buzz for highlighting its engaging gameplay, creative design, and accessibility features. The title, while originally feared for its difficulty, has proven to be a masterpiece with accessible options, allowing players of varied skill levels to enjoy its expansive world.
Many players initially shy away from Aeterna Noctis due to the perception of its hard mode. However, as one player shares, "I found Aeterna mode to be just the perfect difficulty for me." The introduction of the easier Aeterna difficulty and free DLC gems provides a much-needed lifeline for those who may struggle with the precise platforming challenges reminiscent of Celeste.
"If anyone is worried about the difficulty, let me tell you as someone who sucks at games, that with the new modes, itโs very much doable!"
The game places players in the shoes of the King of Darkness, tasked with a never-ending battle against the Queen of Light. Although the narrative remains somewhat secondary, it intersperses quirky dialogue, with players finding humor in characters and their interactions: "the King of Darkness was smug, arrogant, and sometimes quite funny."
With 19 unique biomes, exploration rewards players with upgrades and items. Players expressed satisfaction with the variety of environments, noting that the world felt vast yet well-designed. Some areas were particularly noted for their creativity, especially the cosmic-themed biome, which received high praise.
Combat features optional weapons with a range of attack styles, enhancing gameplay variety. Players appreciated the freedom to experiment with the skill tree, gaining overpowered abilities but still having control over difficulty. "The game lets you reconfigure the skill tree at rest points, so you can experiment with builds."
The piano-driven soundtrack and beautifully crafted art style immerse players further into the game's atmosphere, with some areas bringing to mind the visuals of Journey. While minor issues with visual clarity arise, they do not detract from the overall experience, with one player stating, "the game looks fantastic."
โฌ๏ธ Many praise the game for its accessibility features, asserting that the Aeterna mode is a game-changer.
โ๏ธ The engaging combat keeps players on their toes, encouraging exploration for upgrades.
๐จ Visuals and music enhance the immersive experience, making the game enjoyable beyond gameplay alone.
While opinions vary regarding gameplay difficulty and platforming precision, the consensus is clear: Aeterna Noctis deserves recognition as a standout in the metroidvania genre. With its engaging mechanics and user-friendly inclusiveness, it sets the bar high. Looking forward to how the sequel will build on this solid foundation.
Looking ahead, there's a solid chance Aeterna Noctis will expand its player base due to the positive reception of its accessibility features. Industry trends indicate that around 60 percent of gamers appreciate games that cater to various skill levels. As developers focus on inclusivity, the sequel may introduce even more tailored difficulty settings and customizable gameplay options, giving players the ability to fine-tune their experience. Additionally, the rising popularity of indie titles could encourage more discussions and forums around Aeterna Noctis, further propelling its recognition in the gaming community.
Reflecting on the trajectory of gaming, one could draw an unexpected similarity to the emergence of rhythm games in the early 2000s. Titles like Guitar Hero transformed traditional gaming into social experiences, much like how Aeterna Noctis is reinventing the metroidvania genre with layers of accessibility and personalized gameplay. Just as those rhythm games became staples at parties, Aeterna Noctis could become a go-to recommendation for gamers seeking both challenge and enjoyment. The evolution remains a testament to how innovation can shift perceptions and cultivate community engagement.