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Alatreon's escaton judgement: why you can't kill him

Alatreon Gameplay Controversy | Players Can't Kill It During Escaton Judgement

By

Samira Hossain

Apr 28, 2025, 08:06 PM

2 minutes of duration

Alatreon unleashes Escaton Judgement against hunters, creating a dramatic scene with energy bursts and a fierce environment.
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A fresh string of frustration has emerged in the gaming community as players discover that the fearsome Alatreon cannot be defeated while caught in its Escaton Judgement animation. This revelation has players rethinking their strategies, leading to debates on forums about the monster's mechanics and damage thresholds.

What's Going On?

In a recent encounter, one player found themselves in a tough spot. "He was at 100 HP when he went to Escaton. I went for a ZSD and he just stayed at 1 HP and I died. Sadness!" This situation points to a larger issue players have faced: arguably, a design flaw in how damage is calculated during this pivotal moment.

Players Weigh In

Forum discussions reveal a mix of insights regarding Alatreon's health and attack patterns. Three main themes surfaced from the comments:

  1. Damage Calculations: Many users are suggesting alternative methods like using Hunter Pie to gauge total damage output. "Alatreon has 55k HP in solo. If you landed significant hits, heโ€™s likely on his last leg soon."

  2. Timing and Mechanics: The community discussed similar boss mechanics. "Same thing with Fatalis's novas. You can't drop a monster from 5% to 0% before the nova animation without some form of cheating."

  3. Speedrun Techniques: Specific strategies are obtaining attention. "Itโ€™s very much possible with the gunlance glitch, speeding him down in less than two minutes."

"Didnโ€™t know that about his landing animation!" โ€“ a gamer acknowledges the intricacies of timing in these boss fights.

Is it Just Alatreon?

Interestingly, similar mechanics apply to Fatalis when it executes the nova. Players are connecting the dots, revealing how intricate these boss patterns can be, and questioning if a patch is needed to tweak these mechanics.

Key Takeaways

  • ๐Ÿ”ฅ 55,000 HP: Alatreon's total health in solo play.

  • โš ๏ธ Limitations on Part Breaks: Players can't break parts while tethered by binders.

  • ๐Ÿš€ Gunlance Glitch: Used by players to achieve faster kills, raising eyebrows on fair play.

The recent findings have ignited a firestorm of debate among players. Whether adjustments are necessary remains to be seen, but one thing is clearโ€”the mechanics of iconic monsters like Alatreon spark continual strategy evolution, keeping this game's community vibrant and engaged.