Edited By
Tanya Melton

Gamers are finding new ways to stay fit, with one player reporting over 40 pounds lost thanks to a unique method involving Arc Raiders. Beginning last August, the user combined morning workouts on a treadmill with gameplay, igniting discussions in various forums about innovative fitness strategies.
The player rigged a Steam Deck with Joy-Cons to play while walking, stating, "I do naked runs (in the game) and get my steps in burning hundreds of calories." This method has attracted numerous comments, showcasing an intriguing intersection of gaming and health.
Many fans applauded this creative strategy, making it a highlight in recent gaming discussions. Quotes from fellow gamers include:
"This might be the healthiest use of an extraction shooter Iโve ever seen."
"Doing naked runs while on the treadmillโthis is so inspirational."
Interestingly, some players remarked on the performance challenges the Steam Deck presents in highly intensive game sequences.
Creative Fitness Solutions: Discussing various modes of exercising while gaming.
Health Impacts of Gaming: People noted reductions in other habits, including substance dependence, due to engagement with Arc Raiders.
Community Camaraderie: Users supporting each otherโs fitness journeys and sharing tips.
๐ถโโ๏ธ Player reports a successful weight loss of 40 pounds through mixed walking and gameplay.
๐ช "Gaming habit accidentally turned into a fitness routine" - common sentiment among players.
๐ Players finding alternative ways to stay fit while enjoying their favorite titles.
This positive shift encourages both fitness and gaming communities to rethink traditional exercise routines, with Arc Raiders setting a new standard in the gaming space.
Thereโs a strong chance that the trend of merging fitness with gaming will continue to gain traction. As gaming technology evolves, more players might find unique ways to combine physical activity with their favorite titles. Experts estimate that in the next few years, 30% of active players could adopt similar practices to enhance both their gaming experience and their health. This shift may encourage developers to design games that promote movement, further blending the line between fitness and entertainment.
An interesting parallel can be drawn to the advent of the fitness craze in the 1980s, when jazzercise broke the mold of traditional workouts. Just like how a single innovative approach shifted perspectives on exercise, the integration of gaming and fitness reflects a societal readiness for new ways to engage in health. These movements often start through unexpected influences, reshaping our understanding of activities once seen as separate. Just as jazzercise sparked a revolution, Arc Raiders may herald a new chapter in how people approach both gaming and health.