A solo game developer is on the lookout for writers and concept artists to help create an Arctic-themed game, heavily inspired by Firewatch. While the project focuses on creativity, the offer of unpaid work raises eyebrows, sparking debate across forums.
With a storyline already outlined, the developer invites creative minds to collaborate. "If youโre into narrative games and have some free time to collaborate on something that could be awesome, hit me up!" This self-funded endeavor offers credits and potential revenue sharing, but the lack of compensation has drawn criticism.
Feedback has varied:
Unpaid Work Concerns: One commenter stated, "Sourcing strangers on forums unpaid isnโt a great start." This view is echoed by many who argue that talent deserves compensation.
Eager Collaborators: Several people expressed interest. One said, "Iโve never done this before but will send in a character design and landscape." Another person mentioned, "I donโt really use forums but Iโd love to voice act a character!"
For Those with Experience: A developer working on a similar game offered scripting assistance, mentioning, "I donโt need money, just credits for my portfolio." They provided details about their project features, noting mechanics that could be integrated into the new game.
"Peopleโs talent has value; no one pays bills via portfolio projects."
The complexities of indie game development are highlighted in this discussion, emphasizing collaboration dynamics and the realities of voluntary work.
โ Unpaid offers continue to spark controversy: Many contributors express reluctance to work for free.
๐ Creative contributions are flowing in: Interest is growing; ideas for character design and story development are being shared.
๐ Diverse skills are being offered: Collaboration on aspects like scripting and voice acting are emerging, showcasing varying engagement levels.
While the Arctic-themed game promises a creative outlet and credits for contributors, the widespread concern about financial compensation lingers. Can this indie project gather sufficient support from those willing to lend their skills?