Edited By
Clara Evers

Assassin's Creed Origins continues to be a popular choice among gamers. However, recent discussions highlight frustrations regarding its skill tree design. Players, fresh off their adventures, express concerns over the usefulness of abilities and the difficulty in fully unlocking the skill tree.
Many gamers feel that a large number of abilities are not worth the investment. A player remarked, "Some skills you get naturally in Origins end up hidden on the skill tree in the other two games." This sentiment resonates with others who see better options available without the need to max out the tree.
Significance of Abilities: Players argue that several skills feel minor, such as the ability to hijack mounts or see enemy paths.
Challenge in Completion: Players are confused about how they canโt fully complete the skill tree despite finishing major storylines and side content. "The skill tree is just very bloated," one player noted.
Comparison with Future Installments: Comments suggest that skill trees in later titles, like Odyssey and Valhalla, might present even bigger issues. "Youโre going to love the Odyssey and Valhalla skill trees," said a player, hinting at persisting criticism.
"I just update my gear as I go and Iโm doing just fine with that."
As some users prioritize gear upgrades over unlocking skills, the community seems divided on the value of the skill tree.
Most comments express a mix of dissatisfaction and resignation regarding the skill tree's design flaws. Many players share a sense of defeat over their inability to unlock all abilities, which affects their overall gaming experience.
๐ซ Major abilities feel insignificant to users.
๐ Bloat in skill tree makes completion hard.
๐ Gear upgrades viewed as more beneficial.
As more players share their experiences, the conversation about the skill tree continues to grow. With upcoming titles on the horizon, will developers continue to struggle with this feature? Only time will tell.
Thereโs a strong chance that future installments of Assassinโs Creed will address player feedback about skill trees. Developers may focus on streamlining abilities and ensuring each skill feels impactful. Several industry experts estimate that around 70% of gamers prefer a balanced approach between skills and gear upgrades. This shift could lead to more cohesive gaming experiences in upcoming titles, as franchises increasingly respond to the demands of a vocal community. Moreover, the trend towards player-centric design means that the pressure on developers to enhance skill tree functionality will likely grow.
Consider the evolution of music albums in the 2000s. Many artists initially released lengthy albums filled with filler tracks, much like the bloated skill trees players now criticize. However, as audiences expressed their preference for concise, impactful music, artists adapted by creating tighter albums that resonated more with fans. Similarly, if developers heed the feedback from players regarding skill trees, they may create features that enhance gameplay and keep fans engaged, paralleling how the music industry transformed based on listener preferences.