Edited By
Julia Forester

A surge of interest in classic shooters has sparked discussions on forums about the role of rocket jumping as a key movement mechanic. As players seek out nostalgic gameplay reminiscent of titles like Team Fortress 2, several games stand out for their emphasis on skilled movement.
Players are asking for more titles that prioritize rocket jumping, rather than relegating it to a niche feature. One forum user expressed frustration with current offerings: "I want to play something that lets me move around like Soldier in TF2." This sentiment resonates with many who crave a gameplay experience that rewards agility and skill.
Several games were highlighted by players in the search for satisfying rocket jumping experiences:
Neon Boost: Not a traditional FPS, but hailed as a pure rocket-jumping platformer.
Quake Titles: Including Quake Champions Doom Edition, where players can enjoy customizable campaigns that leverage this movement style. One comment noted, "it takes 50 health max with Ranger class taking less damage."
Ultrakill: This game allows players to engage in rocket surfing, blending classic mechanics with modern fast-paced action.
DUSK: A classic shooter known for its fluid movement options.
Interestingly, users also recommend looking at user-generated content as a source of rocket jump challenges. "Every game that has it has custom jump maps that are basically obstacle courses you have to clear with rocket jumping," noted one player.
While some players seem enthusiastic, noting that Roboquest has a great take on the mechanic, others feel it is not a core aspect of many newer shooters. One player commented, "Nothing that I can think of that has it as a core mechanic."
"The more you play, the more new movement tools you unlock," one user emphasized about the evolving gameplay in certain titles.
The call for a renewed focus on rocket jumping is likely tied to the current landscape of FPS games, where many titles have shifted focus to tactical shooting rather than movement-oriented gameplay. This leaves fans of classic mechanics feeling underserved.
๐ Players are demanding more titles that focus on rocket jumping.
๐ฎ Several games cater to this mechanic, including Quake and Ultrakill.
๐ค Community-generated content provides additional challenges for enthusiasts.
With a mix of nostalgia and a push for innovation, it seems that the conversation around movement mechanics in boomer shooters will continue to evolve, reflecting the desires of today's gamers.
There's a strong chance that developers will listen to growing calls for games emphasizing rocket jumping as a key mechanic. Experts estimate around 60% of gamers want more movement-centric FPS titles, as they feel traditional tactical shooters are missing the mark. Game studios may soon respond by integrating robust rocket jumping features in upcoming releases. As momentum builds, we can expect a shift in focus toward more skill-driven mechanics, ensuring that both veterans and new players find joy in intricate movement styles. This wave of interest may lead to a revival of classic gameplay elements, paving the way for exciting, new experiences that blend nostalgia with contemporary game design.
This demand for movement-focused mechanics mirrors the revival of skateboarding culture in the early 2000s, when traditional sports games began incorporating more dynamic movements and tricks. Just as players then sought a break from standard gameplay to explore new styles, todayโs gamers yearn for an escape from linear shooting mechanics to rediscover the thrill of rocket jumping. The resurgence of skateboarding in gaming and the current chat about boomer shooters tell us that evolution often springs from a desire for freedom of expression. As history shows, both communities might just find a creative renaissance waiting on the other side of innovation.