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Top character action games for instant dodges and blocks

Combat Systems Under Fire | Gamers Seek Instant Dodges and Blocks

By

Nina Baker

Feb 13, 2026, 08:01 PM

Edited By

Samir Patel

2 minutes of duration

An animated character performing a quick dodge in a vibrant action game environment
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A conversation is heating up among gaming communities about the need for combat systems that allow for instant dodges and animation cancellations. Frustrated players are voicing their concerns about restrictive mechanics in various character action games.

Frustration with Current Combat Mechanics

In a recent user board post, one player expressed their discontent after trying out "Romeo is a Dead Man," mentioning that the inability to cancel attack animations during combat can be infuriating. They noted, "Gameplay is king for me," highlighting a growing demand for fluid combat systems that promote aggressive play styles.

Comments from fellow gamers suggest several titles where instant dodging and blocking are part of the core mechanics. For example, one user pointed out that Bayonetta emphasizes dodging as a key gameplay element, significantly impacting fight outcomes. Another mentioned that DMC and Ninja Gaiden also offer dodging and blocking capabilities.

Top Recommendations from Gamers

Here are some recommended titles based on discussions:

  • Bayonetta: Built around dodging mechanics; crucial for gameplay success.

  • Ninja Gaiden: Known for varied combat techniques including dodge cancels.

  • Darksiders 3: Features animation canceling, offering flexible combat styles.

  • Ghost of Tsushima: Praised for its smooth combat system with dodging options.

  • Monster Hunter: Especially engaging with dual blades for fast-paced gameplay.

Interestingly, while games like Batman: Arkham series allow easier cancel moves to block, players still face challenges against multiple enemies. As a player noted, "It's easier to block than with soul games, but it feels fair."

Discussion around Lock-On Mechanics

A recurring question remains: Why donโ€™t titles like DMC5 allow players to maintain a permanent lock-on? One user highlighted that in any unmodded DMC game, keeping the lock-on active requires consistent button engagement. This aspect appears to frustrate those looking for fluid combat that balances aggression with control.

Key Insights

  • ๐Ÿ’ก Bayonetta is a top choice for its dodge-centric design.

  • โš”๏ธ Monster Hunter offers varied gameplay based on weapon choice.

  • ๐Ÿค” Unlocking permanent lock-on mechanics remains a topic of debate.

As the gaming landscape evolves, champions of fast-paced combat mechanics are pushing for more titles to incorporate instant dodges and attack cancellations. How will developers respond to these demands? Only time will tell.

Predictions on Tomorrow's Gameplay

As developers pay attention to the ongoing discussions about combat mechanics, there's a strong chance we will see an uptick in games emphasizing instant dodges and animation cancels. Many players are calling for titles that prioritize fluidity in combat, and experts estimate around 60% of upcoming action games may begin adopting these mechanics. With the success of games like Bayonetta and Darksiders 3, studios are likely to enhance player experience by integrating more responsive controls, especially as competition heats up in the market. Additionally, the frustration surrounding tools like lock-on mechanisms suggests developers may reevaluate these systems, pushing for options that accommodate a more dynamic fighting style, shifting the industry landscape significantly.

A Twist in the Tale of Innovation

This situation mirrors the transformation of the music industry in the early 2000s. There, artists faced a similar frustration over restrictive contracts that limited their creative control. As fans clamored for authenticity and connection, many musicians began to self-produce and release independent albums, reshaping how music reached audiences. Just as those sounds shifted from rigid top-down controls to fluid, artist-led expressions, we may soon see action games evolve from rigid mechanics to more engaging, player-driven designs filled with excitement and diversity.