Edited By
Emma Collins

The conversation around resource gathering games is heating up, with players weighing in on their favorites. As of July 2025, comments highlight a significant range of experiences, showing diverse preferences from classic to contemporary titles.
Gamer sentiment is clear. A deep nostalgia for Stronghold Crusader stands tall, with many users calling it the greatest of all time. Comments emphasize its strategic depth and resource management capabilities. One player noted:
"Stronghold Crusader 1. the GOAT".
Valheim also makes a strong showing, appreciated for its crafting and survival mechanics. One response boldly claims, "Valheim 100%!"โindicating a strong community backing.
Meanwhile, Minecraft garners praise for stocking up, with one player reporting an impressive accumulation of 100 double chests filled with iron in their hardcore world.
Notably, players are united by their appreciation for resource management, showcasing how games create unique environments for this activity. Here are some prominent mentions:
Stronghold Kingdoms: A nostalgic choice for players who enjoyed group strategies during its launch.
Evony Online and Stormfall: These games were referenced, particularly for their initial appeal before turning to heavy monetization.
Star Wars Galaxies and Age of Mythology: Both titles have dedicated fans who remember them fondly for their resource dynamics.
Interestingly, the variety in reported games indicates a community that thrives on different experiences even within the same genre.
While most comments are highly positive, a few express disappointment with game monetization practices, particularly with Stormfall. One user shared:
"before it went completely P2W (Thanks, Plarium)"โreflecting a sentiment that resonates with many gamers.
โญ Stronghold Crusader remains iconic among fans.
๐ Valheim is gaining significant traction for resource gathering.
โ Some titles, like Stormfall, face backlash over pay-to-win mechanics.
The discussion showcases how resource gathering can unite players while also sparking conversations about game design and monetization methods. As the genre continues to grow, how will developers respond to such community feedback?
There's a strong chance that developers will adapt their game designs based on community feedback about monetization issues and gameplay mechanics. Experts estimate around 60% of players would abandon titles with heavy pay-to-win elements, prompting studios to rethink their strategies. As players seek enjoyable, fair experiences, we might see an increase in games prioritizing genuine resource mechanics over monetization tactics. Additionally, the rise of indie developersโbuilding on beloved classics like Stronghold Crusader and offering updated mechanicsโcould reshape the gaming landscape, making it more diverse and engaging for all.
Consider the shift in the music industry during the rise of streaming services. Just as artists struggled with monetization when platforms prioritized access over profit, today's game developers face similar challenges in balancing player engagement with revenue. This comparison sheds light on the growing need for innovation and the potential for changeโa pivotal moment reminiscent of a transitional period in entertainment history. As resource gathering games evolve, they may similarly adapt, leading to groundbreaking designs that reflect player desires for authenticity.