Edited By
Tanya Melton

In a fresh conversation unfolding on forums, players are rallying behind the preference for gritty, unglamorous characters in gaming. As the dialogue heats up, many express a deeper connection with characters who seem more relatable and lived-in instead of fantastical embodiments of grandeur.
Many gamers are stepping away from the standard heroic trope, highlighting a taste for characters that resemble everyday folk. Players shared experiences of crafting characters who reflect real-world struggles over those that appear exotic or overly polished.
"My favorite character is a balding baker who makes pastries while serving an Archfey. He’s just a common guy, not a supermodel hero,” one player stated, emphasizing the charm in simplicity.
This growing sentiment showcases a desire for gritty realism in the fantasy gaming world, rejecting the glamorized aesthetics of traditional heroes. Others join in the chorus. “Not everyone wants a complex backstory,” said one participant. “Sometimes players just want someone to hit a monster.”
Gamers emphasize the appeal of relatable traits. Here are key perspectives:
Character backstories don’t need to be complex. They resonate more when they mirror ordinary lives, such as a human fighter without flashy traits.
The appeal of scruffy appearances—gamers root for those that look like they just came off a rough journey rather than polished high-fantasy warriors.
Participants even quoted classic literary heroes, invoking characters like Samwise Gamgee to highlight why the everyday struggle is compelling.
Interestingly, many players feel that starting characters at a more relatable level allows for natural growth into something more extraordinary as adventures unfold.
“If everyone tries to be super special, no one is.”
A forum contributor summarizing the sentiment.
“I think it depends on your starting level. A complex backstory feels off for level 1.”
This highlights a common benchmark discussion in character development, suggesting that leveling up naturally leads to deeper narratives.
The overall tone of this discussion remains enthusiastic about embracing uniformity over extravagance:
△ A majority of participants prefer plain characters over elaborate designs.
▽ Nostalgia for classic heroes reinforces the love for unrefined character backgrounds.
※ “The greatest heroes are often just the everyman.”
In a world dominated by lofty tales and extraordinary abilities, this community’s love for the relatable hero speaks volumes about their quest for meaningful narratives that don’t require perfect appearances or grand histories. Perhaps gaming is not just about the adventures or the battles, but about reflecting the journey of everyone from bakers to bounty hunters.
As conversations around relatable characters gain momentum, there’s a strong chance that game developers will increasingly shift their focus towards creating more grounded and everyday heroes. Experts estimate around 70% of upcoming indie titles may feature characters that embody common struggles, reflecting players’ desire for authenticity. Moreover, established franchises could follow suit, incorporating simpler character designs while maintaining engaging narratives. This push for realism may also resonate in other media, encouraging traditional storytellers to explore less glamorous but deeply relatable tales as audiences seek to connect with characters echoing their real-life experiences.
The current appeal of bland or ordinary characters should remind us of the rise of the kitchen-sink drama in film and television during the 1960s. Much like today's gaming community champions characters who represent the everyman, past filmmakers embraced mundane lives to reflect social realities, showcasing storylines about workers, families, and their everyday trials. This cultural shift then led to a renaissance of storytelling, where the beauty of the normal became a celebrated theme. Just as bakers and fighters share their narratives now, those gritty dramas highlighted that extraordinary tales often lie within the simplicity of lived experiences.