Edited By
Darius Kingston

A recent reference photo for Billy Bates has stirred up some chatter among the gaming community, as people criticize the depicted character's multiple face models. The post triggered reactions from various forums, highlighting issues around character design and representation in gaming.
While the image in question lacks detail, the reactions surrounding it reflect broader issues in character modeling. The conversation focuses on the apparent inconsistency in the character's face, leading to questions about the design process within studios. Comments indicate this sentiment isn't isolated.
Face Model Confusion: "Yeah, they could NOT pick a face model for this man." This resonates with many gamers frustrated by the unclear visual identity.
Humor Amidst Critique: Users find humor in the situation, noting its absurdity: "I find it funny that this mf has 3 different faces."
Demand for Consistency: The dialogue implies a call for improved quality and coherence in character designs from developers.
"Itโs just a game, but come on, get it right!"
The feedback leans heavily toward a negative light, with many expressing disbelief at the design choices. The humor does provide a lighter touch, but the overall frustration is palpable.
๐ Many find the character design amusing yet bizarre.
๐ The call for better character consistency is echoed by several commentators.
๐ฌ "Three faces? Whatโs up with that?" - Common sentiment.
As the gaming industry evolves, will we see studios taking these criticisms to heart?