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Exploring the teleport feature in bioshock 2 gameplay

Bioshock 2 Plasmid | Players React to Teleportation Twist

By

Oliver Martinez

Apr 19, 2025, 09:51 AM

Edited By

David Brown

2 minutes of duration

Player character using the teleport feature in Bioshock 2, surrounded by the game's colorful environment.

A mix of excitement and disappointment surrounds the teleportation plasmid in Bioshock 2. Players initially thrilled by its potential express mixed feelings about the rewards associated with it, reflecting on its journey from concept to execution.

Players Shocked by Teleportation Experience

While many players were impressed by the teleportation sequence during their first playthrough, some expressed frustration. One comment noted, "Yeah I was shocked with it too on my first Playthrough!"

The fascination stems from the fact that this plasmid, originally intended for the first game but ultimately scrapped due to technical limitations, resurfaced as an Easter egg in the sequel. Another comment stated, "The teleportation plasmid was planned but was ultimately scrapped because it could easily lead to the player clipping out of the map."

Multiplayer vs. Singleplayer: A Letdown

Interestingly, several players highlighted the fun of using the teleport plasmid in multiplayer modes, lamenting its absence in singleplayer. A user remarked, "Shame they couldnโ€™t get the teleport plasmid to work in singleplayer. It was fun to use in multiplayer."

Mixed Reactions to Tonic Rewards

Disappointment was echoed by players regarding the reward for completing the teleportation sequence. As one player put it, "Iโ€™m always disappointed by the reward. Vending Expert 2? really?" This illustrates wider sentiment around the lackluster yet humorous end to an exciting encounter.

"Itโ€™s just a bit of disappointment to end a very fun and cool sequence," another player added, pointing out the disconnect between the teleportation theme and the tonic awarded.

Despite the mixed reactions, players continue to engage deeply with the gameโ€™s mechanics and Easter eggs, keeping the conversation lively and filled with opinions. Curiously, players wondered if the tonic changes upon each game restart, showcasing an ongoing interest in the gameโ€™s features.

Insights from the Community

  • โ–ณ Many players initially find the teleportation plasmid thrilling.

  • โ–ฝ Multipurpose use in multiplayer leads to disappointment in singleplayer.

  • โ€ป "Iโ€™m always disappointed by the reward" - a common sentiment among players.

With ongoing discussions about game mechanics and community reactions, the teleportation plasmid serves as a remarkable talking point within the Bioshock 2 fanbase. Will the developers consider addressing these sentiments in future updates?

For related appraisals on gaming mechanics, check out GameSpot and IGN.