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Ex bio ware lead claims team lacked support on veilguard

A former BioWare lead has reignited the debate about the development of Veilguard, revealing tensions within the team and the impact of management decisions. Community reactions highlight not only frustrations with support but also deeper issues relating to the gameโ€™s direction.

By

Jennifer Lee

May 8, 2025, 06:50 PM

Edited By

Sofia Wang

Updated

May 9, 2025, 12:52 PM

2 minutes of duration

A former BioWare lead shares insights about the Dragon Age team's struggles during Veilguard development, highlighting a lack of support.
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Development Struggles and Oversight

Critics point out that Veilguard's ambitious vision seemed undermined by mismanagement. Many assert that the team focused heavily on creating a lighthearted action RPG, resulting in a product that felt uninspired. "The vision they had for the game was just boring," remarked one commenter, indicating that expectations from players were not met despite significant resources invested.

"Veilguard doesnโ€™t feel like a game that was churned out to feed a system. It lacked a coherent identity," noted another player, emphasizing a clash between gameplay style and narrative tone.

Mixed Community Reception

Feedback varied widely among players, with some appreciating aspects of the game including its combat and art style, while others were critical of the writing and overall direction. "The game has some great moments, but overall it feels like a high fantasy show produced by the CW," stated a user, suggesting it struggled to balance emotional depth with its intended tone.

This sentiment is echoed across numerous comments, as many players remarked on the disjointed nature of dialogue, inconsistent character arcs, and an unfocused narrative. "The writing was pure ass the characters treated the world's fate as a joke," criticized another gamer, reflecting the frustration shared by many regarding the depth of storytelling.

Notable Themes from Discussions

  • โ–ณ Many believe the core problem lay in the game's vision rather than a lack of support.

  • โ–ฝ A significant number of players felt the game didnโ€™t reflect what the Dragon Age series was traditionally known for.

  • โ—‡ The disconnect between gameplay mechanics and narrative tone drew significant criticism.

In summary, while there are pockets of appreciation for Veilguardโ€™s visuals and some gameplay mechanics, a larger wave of dissatisfaction appears directed at its tonal inconsistencies and flawed execution. As the developers face backlash, the conversation continues about the studio's direction under EA's involvement.

Final Thoughts

This discourse around Veilguard raises important questions for BioWareโ€™s future projects. As the gaming community reflects on the responses, thereโ€™s a potential for BioWare to reconsider its development approach, taking player sentiment into account. Will future titles foster a stronger connection between developers and players?