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Boosting doom's hp to 475 in 6v6 gameplay

Gamers Push for Doomโ€™s HP Boost | Aiming for 475 in 6v6 Gameplay

By

Jamal Clarke

Mar 11, 2026, 09:35 PM

Edited By

Sofia Wang

Updated

Mar 13, 2026, 04:56 AM

2 minutes of duration

A character representing Doom in a 6v6 match, showcasing enhanced health and strength.
popular

A growing movement among gamers is advocating for a boost in Doomโ€™s health to 475 HP in the popular 6v6 format. This change seeks to address concerns over Doom's performance and durability, as players argue he suffers too much compared to other tank characters.

Current Health Concerns

Doom currently sits at 425 HP, leaving many players feeling he canโ€™t withstand enemy attacks. This vulnerability is especially noted with the increase of options to burst him down during matches. One player remarked, "Iโ€™m practically at critical every time I block to get an empowered punch in 6v6. No armor, plus an extra player shooting you" This paints a clear picture of the struggles faced by players when utilizing Doom in competition.

Mobility and Cooldowns on the Table

Several comments suggested that merely raising HP may not address all issues. Suggestions include modifying Doom's cooldowns and passive health during abilities. Ideas like reducing cooldown times on slam and other abilities were floated, with one user expressing, "Iโ€™d like if they just removed 1s off his slam CD," reflecting a need for Doom to be more agile and competitive.

Balancing and Related Issues

Further sentiments emerge about balancing tanks in the game. Comparisons were made to other tanks who still manage to retain higher health or mobility. One player pointed out, "I think 450 would be good, leaves him at the same hp as other 525 rq tanks while still needing buffs on cooldowns and overhealth." This sentiment resonates as many gamers wish for enhancements to multiple aspects of Doom's playstyle, not just health alone.

Voices from the Community

Amidst these discussions, players seem to exhibit mixed feelings about the proposed adjustment. Support for health boosts is clear, but thereโ€™s caution about potential balance disruptions.

"In his current state, heโ€™s garbo in 6v6," voiced one disappointed player.

Key Takeaways

  • ๐Ÿ’ฅ Many gamers view 475 HP as a crucial enhancement for effective gameplay.

  • ๐Ÿ”„ Suggestions for cooldown adjustments and other buffs are prevalent.

  • โš–๏ธ Concerns linger about overall balance and gameplay impacts with potential health increases.

As discussions continue, developers have their work cut out for them. They must consider this feedback without disrupting existing game dynamics. Is it feasible to make Doom a more viable choice in the ever-competitive landscape of 6v6? Only time will tell as developers gauge community input for future updates.