Edited By
Maya Robinson

A recent spike in discussions about kill counts during conquest battles has sparked interest among players looking to enhance their performance. Some players report averages between 100 to 150 kills, fueling competition and sparking urgency for tips and strategies to improve kill counts.
Forums are abuzz as users share experiences and strategies amidst growing competition. One player said, "I didnโt know you all competed over this until a few days ago and I feel like Iโm way behind." This sentiment reflects many gamers who feel pressured to keep up with their peers.
Comments reveal key themes among players seeking advice:
Weapon Choices Matter: Players suggest that specific weapons impact performance. For instance, one user's main weapon is "Arachneโs stingers," paired with the "sword of kings" for area damage.
Timing is Crucial: "Don't kill the mercenary until the very last moment," advises one user, emphasizing that battles continue until all targets are eliminated. This could help maximize kill counts.
Understanding Mechanics: Some players have needed to adjust their strategies and engravings to effectively grasp spawn rates and mechanics, a point made by a user who reported adjusting their loadout for better results.
"Mine was 86 yesterday! I had to learn some basic mechanics" โ a player shares their improvement journey.
Many community members express both optimism in improving their gameplay and frustration at their current averages. The comments reflect a range of experiences and willingness to support each other in enhancing skills.
๐ซ Optimize Weapon Loadouts: Identify effective weapons for your playstyle.
โณ Master Timing: Delay attacks on key targets for more kills.
๐ Learn Game Mechanics: Adjust strategies to enhance spawn rate awareness.
Players are rallying for tips on forums, indicating a collective desire to elevate their gameplay. Soon, we might see a surge in competitive scores as this advice gets put to the test. Will gamers hit new highs in their conquest battles? Only time will tell.