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Unlocking higher frame rates on s25+: tips and tricks

Gameplay Frustration | S25+ Users Struggle with 60fps Limit

By

Liam O'Sullivan

Apr 27, 2025, 05:07 AM

Edited By

Clara Evers

Snappy read

Person adjusting settings on an S25+ smartphone for better gaming performance

A growing number of gamers are expressing frustration over their new Samsung S25+ devices, particularly when running Warzone Mobile. Many report a performance cap at 60 frames per second (fps), even with devices that previously achieved higher rates. This has sparked debate on whether Samsungโ€™s software is to blame.

Context Behind the Performance Limits

While the S25+ is marketed as a high-performance smartphone, players are puzzled by the limitations they're facing. Notably, an S24+ model with Exynos chips reportedly managed 100 fps under similar settings, leading some to demand answers.

"Samsung needs to sort this out," commented a frustrated gamer who noticed the issue immediately upon installing the game.

Spotlight on User Concerns

Three primary themes have emerged from comments:

  • Device Expectations: Many feel that a premium phone should deliver superior performance. One user stated, "If a 1000 USD cell phone is cheap for you, do I imagine Iโ€™m talking to royalty or the political elite?"

  • Software Limitations: Several users point to Samsung's features, like the Game Booster, as potential problems. Another commenter suggested, "Disable Samsung 'game modes' for better performance."

  • Loyalty to Brand: Despite issues, others express brand loyalty, emphasizing features such as Samsung DeX. "Nah, Iโ€™m still on Samsung because of the Dex," said one dedicated user.

"This game ainโ€™t for cheap hardware," a commenter bluntly noted, reflecting a prevalent sentiment.

Key Insights on Performance and Gamer Sentiment

  • ๐Ÿ’ก Users are lobbying for clarity around performance limitations.

  • ๐Ÿ” Many blame Samsungโ€™s software settings for restricting gameplay.

  • ๐ŸŽฎ A significant number remain loyal despite current frustrations.

Curiously, this situation raises questions about the balance between hardware cost and software performance. Will Samsung address these concerns in future updates?