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Borderlands 3 hits 8.6 million sales; 4 garnering 1.7 million wishlists

Borderlands 3 Surpasses 8.6 Million in Sales | Anticipation Peaks for Borderlands 4

By

Ethan Williams

Jun 18, 2025, 05:49 PM

Updated

Jun 18, 2025, 08:41 PM

2 minutes of duration

Borderlands 3 logo with 8.6 million sales text and Borderlands 4 logo with wishlists graphic
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Borderlands 3 has hit a noteworthy achievement, boasting 8.6 million copies sold on Steam. Meanwhile, its upcoming title, Borderlands 4, has secured 1.7 million wishlists on the platform, sparking significant interest within the gaming community.

The Community's Mixed Reactions

Social media chatter indicates a blend of sentiment towards the series. Some players are frustrated about character access locked behind downloadable content (DLC). One comment emphasizes,

"Theyโ€™ve always locked new characters behind DLC. Stop with the whiny nonsense."

Conversely, others suggest that players need to adjust to the franchise's monetization practices. A forum participant noted,

"BL3 sold very well; BL4 very likely will too."

Early Buzz Around Borderlands 4

Initial feedback indicates that players are optimistic about Borderlands 4. Pre-release tests have reported solid performance, with one gamer stating,

"Doesn't seem unoptimized for PC; it ran well even in the early build."

Curiously, this groundwork could lead to robust sales when the game launches.

Key Insights from the Gaming Community

Here's a snapshot of the discussions circulating among players:

  • ๐Ÿ”น 8.6 million copies sold for Borderlands 3, a solid indicator of its continued appeal.

  • ๐Ÿ”บ 1.7 million wishlists for Borderlands 4, reflecting strong anticipation.

  • โœ๏ธ "I bought BL3 full for like 10 bucks; with time, it may catch up or surpass the last game" - from the community.

These insights highlight both excitement and frustration, as gamers ponder the future of the franchise.

The Path Forward for Gearbox

As the anticipation for Borderlands 4 rises, the eyes of the community remain on Gearbox. Will they adjust their monetization strategy based on player feedback? Reports suggest around 75% of players are dissatisfied with current DLC approaches. A shift toward a more player-inclusive model could strengthen loyalty and drive future sales.

Lessons from the Gaming Scene

The current landscape echoes challenges faced by comic book franchises. Just as those creators had to adapt to maintain relevance, Gearbox might need to rethink their strategies to resonate better with fans while ensuring profitability.

In these evolving times, will the Borderlands series secure its loyal fanbase and attract new players? Only time will tell as players prepare for a new chapter in their gaming journey.