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Buffing killers: making bubba, dredge, and myers competitive

Buffing Killers | A New Wave of Suggestions to Amp Up Competitive Play

By

Nina Patel

May 1, 2026, 04:07 PM

Edited By

David Brown

Updated

May 1, 2026, 05:15 PM

2 minutes of duration

Illustration of killer characters like Bubba and Dredge in a gaming environment, showcasing potential buffs and enhancements
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Gamers are fired up as forum discussions heat up about enhancing the viability of killer characters. Recent comments highlight diverse opinions on how to balance the struggling players like Bubba, Dredge, Ghostie, and Myers.

The Call for Balance

Thereโ€™s widespread belief that packs like Dredge and Myers need some serious buffs to remain competitive. Suggestions are pouring in across forums, pushing for updates aiming to shift how these killers fit into the meta. One prominent concern is Dredgeโ€™s heavy reliance on mobility.

Key Suggestions to Consider

  • Dredge: Ideas are circulating to increase locker spawns and revamp remnant mechanics. A notable suggestion proposes that when a survivor is near a remnant for two seconds, they suffer an 8% hindered effect when leaving that area. This could enhance strategic gameplay against survivors.

  • Bubba: Proposals include giving him a slight speed boost and extending his chainsaw sweep duration, allowing him to pressure survivors better.

  • Myers: Users are advocating for more engaging gameplay through increased hindered effects based on stalking time.

Interestingly, comments on other killers also emerged:

  • Oni: Some players believe he is currently balanced but need an increase in orbs that drop when hooking to boost his power. Users are calling for a reduction in the slowing effect from absorbing orbs.

  • Sadako: Proposed changes for her include making "Bloody Fingernails" basekit and rewarding hooks with special mechanics related to TV cooldowns, enhancing her chase potential.

Community Perspectives

Most players seem optimistic about possible changes but voice caution about potential balance shifts. As one user pointed out, "Nothing too major sounds best for balance."

"Itโ€™s about keeping the game fun without overpowering anyone," commented another gamer.

Key Insights from Ongoing Conversations

  • โ–ณ Dredge: Suggested to become more interactive through remnant mechanics.

  • โ–ฝ Oni and Sadako: Strong calls for buffs that enhance gameplay dynamics without disruption.

  • โ€ป "These changes could really revitalize gameplay across the board," a passionate gamer stated.

Will Developers Respond?

As the discussions carry on, thereโ€™s a palpable sense of demand for developers to recognize and implement these suggestions. With a significant probability observed for changes to Dredge's mechanics and Bubba's capabilities, it's clear that players are eager for a competitive landscape where all characters can thrive. Could these adjustments reignite interest and reshape the killer dynamics? Only time will tell, as the community eagerly awaits updates on these proposals.

A Parallel in Sports History

This situation is reminiscent of how underdog teams flourish in sports. Just as teams adapt to fit around star players, characters that receive buffs often reshape gameplay strategies and revive interest. Whether in sports arenas or in the gaming world, balancing power remains crucial for both success and engagement.