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Fatigue after 60% progress in soulslike games: a common issue?

Gamers Report Fatigue | Burnout in Soulslike Games a Hot Topic?

By

Emily Thompson

Mar 21, 2026, 09:28 AM

Updated

Mar 21, 2026, 04:25 PM

2 minutes of duration

A gamer sitting in front of a screen, looking tired while playing a challenging game, with a game controller in hand.
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In 2026, a growing number of gamers are speaking out about burnout while tackling demanding soulslike titles like Elden Ring and Sekiro. Discussions among players suggest fatigue often strikes around the critical 60% completion mark, right before major game developments. This raises questions about player engagement in complex genres.

A Shared Struggle

Forum conversations reveal a troubling pattern: fatigue appears to affect not only soulslike games but many lengthy titles. "Itโ€™s amazing that people come here talking about their fatigue. Like just stop playing the games, holy shit," remarked one commenter, sparking a heated debate about enjoyment versus commitment.

Many players echo similar experiences, often feeling burned out before reaching the climax. One player stated, "This is me but pretty much any game at all. What has been helping me is to keep 3-4 games in rotation and play whichever Iโ€™m most excited about at any given time."

Coping Mechanisms

Gamers are sharing methods to tackle this fatigue, with varied strategies emerging:

  • Guided Playthroughs: Following guides helps some players push through challenging parts.

  • Taking Breaks: "When I feel like that, I take a week or two off, and it really helps," shared another player.

  • Rotating Games: Managing multiple games keeps excitement alive, preventing burnout.

Players Express Mixed Feelings

The sentiment around burnout varies. Some argue shifting priorities is essential, emphasizing enjoyment over completion. "Why would you even do something thatโ€™s not fun? The games got boring, then donโ€™t play it. The purpose of playing games is having fun and relaxing. Period," one player asserted.

Others, however, remain committed to exploring the full depth of soulslike titles, with one humorously adding, "I've restarted Elden Ring dozens of times and only finished once."

Reactions and Insights

The community's response highlights a mixture of frustration, acceptance, and even humor. As discussions grow, it calls for game developers to consider how they can sustain player interest. Can upcoming releases address this burnout issue?

Key Insights

  • ๐Ÿ”„ Around 60%: Players often face burnout before finishing their games.

  • ๐ŸŽฎ Game Rotation: Keeping multiple titles engaged helps counter fatigue.

  • ๐Ÿ˜Š Prioritizing Fun: Some players argue for enjoyment over completion.

As the ongoing dialogue about gamer engagement unfolds, developers may need to rethink strategies to enthrall players throughout their gaming journeys. In light of recent commentary, the push to balance challenge and enjoyment has never been more crucial.