Edited By
Julia Forester

A recent discussion among gamers has sparked intrigue about whether a doppelganger can impersonate a lich in tabletop adventures. The subject raises questions about the rules surrounding transformations and the nuances of character design within the game world.
Gamers are contemplating how to effectively use a doppelganger in adventures set in the Underdark. Specifically, one player suggested having the creature disguise itself as a lich to create fear among the party. However, complications arise since liches are classified as undead.
While doppelgangers can assume the form of medium or small humanoids, they're limited by rules that distinguish between humanoids and undead. A comment pointed out,
"Undead and humanoids are different creature types RAW wouldnโt allow for it."
Yet, others believe in bending the rules, emphasizing the flexibility of being a Dungeon Master (DM).
Instead of merely alarming players, the core of a doppelganger's purpose is integration. One contributor noted:
"The point isn't to scare the group; they should integrate as friends before becoming threats."
Several crowd-pleasing ideas emerged:
Use a false lich or a greater zombie masquerading as one.
Have the doppelganger adopt a gaunt, emaciated form to mimic a lich's appearance.
Introduce spells or abilities to enhance the disguise.
Interestingly, some participants argue:
"Disguise is the operative word Being disguised as a lich doesn't give the doppelganger lich powers."
From this, it's clear that the game's rule flexibility allows for creativity, as long as players donโt expect full magical abilities from a simple shape-changing character.
The conversation reflects a mix of agreement and diverging opinions. Many players encourage innovative thinking while also upholding traditional game mechanics regarding creature classification.
โ Many support bending the rules as DMs to enhance gameplay.
๐งโโ๏ธ Suggestions include using zombies or lesser undead instead of direct lich transformations.
๐ฌ "The doppelgangerโs goal is to join and deceive, not just frighten."
As this debate continues to evolve, it highlights the balance between rule adherence and creative freedom in gaming. Whether by following the rules strictly or utilizing an imaginative approach, the heart of tabletop gaming remains the storytelling shared among players.