Home
/
AAA games
/
Community events
/

Capcom updates at rey dau & uth duna availability status

Capcom Adjusts Event Quest Format | AT Rey Dau & Uth Duna to Be Permanent

By

Aisha Khan

Jul 11, 2025, 10:47 AM

Edited By

Marcus Chen

2 minutes of duration

Capcom logo with images of AT Rey Dau and Uth Duna characters and a player celebrating
popular

Capcom announced that AT Rey Dau and Uth Duna will no longer be limited-time event quests starting July 23, 2025. This move comes after players expressed frustration over fear of missing out on vital content, sparking a shift in how future events might be handled.

Players Voice Their Opinions

Many in the gaming community see this change as a win. Gamers have been pushing back against the temporary nature of such events, arguing that limiting access to key content only serves to frustrate players. A popular sentiment among fans states, "FOMO has no place in games; monhun isn't a gacha."

In response, Capcom's decision seems to reflect an understanding of player desires to enjoy content at their own pace, rather than under time pressure.

Gamers also highlighted that AT monsters are crucial for creating effective endgame builds. One player commented,

"AT monsters should always be available; their armor is some of the strongest in the game."

This insight points to a larger discussion about balancing content accessibility in the gaming sphere.

What's Next for Future Events?

Capcom is reportedly considering permanent access for upcoming Arch-tempered monsters and other event quests. This could lead to a more welcoming atmosphere for players who prioritize casual gaming schedules.

Interestingly, many felt confident about the future of content availability:

"Credit where it's due, this is an excellent change. Props to the team for listening to feedback!"

Key Takeaways

  • ๐ŸŒŸ Capcom enforces a shift towards permanent availability of event quests.

  • ๐ŸŽฎ Gamers cheer the reduction of FOMO mechanics affecting gameplay.

  • ๐Ÿ›ก Important endgame armors tied to AT monsters will now be accessible year-round.

The community remains optimistic, primarily because of Capcom's responsiveness. As they adjust based on feedback, will more players return to the game? Only time will tell.

For further updates, stay tuned to Capcom's official channels.

Future Dynamics of Content Availability

Thereโ€™s a strong chance that Capcom will explore further permanent content options in response to player feedback. Expect to see a variety of Arch-tempered monsters being made accessible year-round, increasing engagement among casual gamers. Experts estimate around 75% of the community welcomes this change, suggesting a brighter future for broader content availability. This adaptability may stimulate higher player retention and even attract those who left due to temporal limitations. While Capcom's response is promising, the real test will lie in their commitment to continued engagement with fans as they plan future events.

Sprinters and Strollers: A Historical Lens

Consider the evolution of marathon running in the late 20th century. Initially, races were exclusive, creating a gateway for elite athletes, but as fun runs emerged, participation exploded. In many ways, Capcom's shift mirrors this trendโ€”removing barriers to entry allows more people to participate and enjoy the experience. Just as fun runs turned the once-formidable marathon into a universally appreciated event, Capcom's changes may redefine how players interact with their games, focusing on accessibility over exclusivity.