Edited By
Omar El-Sayed

Capcom is focusing on making beloved franchises like Mega Man, Devil May Cry, and Ace Attorney core intellectual properties, much like its heavy-hitters Monster Hunter and Street Fighter. The announcement has stirred up considerable chatter in gaming forums, raising questions about the timing and execution of these plans.
In a recent statement, Capcom acknowledged the need to bolster its game pipeline, indicating that Mega Man, Devil May Cry, and Ace Attorney will receive more attention moving forward. This announcement comes amidst ongoing discussions about the fate of these franchises, especially as they have seen fewer releases in recent years.
Comments from the gaming community express a mix of excitement and skepticism regarding Capcom's commitment to these franchises. Here are some key themes:
Neglect of Classic Franchises: Many fans voiced frustration over the long gaps without new titles, especially for Mega Man. One user lamented, "It is astonishing how Capcom has fumbled Mega Man."
Questions Over Prioritization: Enthusiasts from other franchises like Lost Planet and Dragon's Dogma felt excluded, highlighting that many beloved series have been overlooked in favor of others.
Desire for New Releases: Thereโs a clear demand for fresh content. Comments like "Weโve all been dying to play Mega Man Corrupted" and pleas for remakes show that fans want action, not just promises.
"The last Mega Man was in 2018. Thereโs no excuse for delays anymore."
"How about you use Dragons Dogma as it should be used, Capcom?"
While many voices echo hope for revitalization, thereโs a notable undercurrent of frustration at perceived stagnation. Fans are eager for substantial updates, fearing these franchises could fade further into obscurity.
๐ฎ Mega Man has not had a major release since 2018, raising concerns over its viability.
๐ Fans are eager for remakes, especially for titles like Mega Man Legends.
๐ Many feel other Capcom franchises deserve similar focus, not just the highlighted IPs.
Capcom's announcement has sparked a necessary dialogue about the treatment of its classic franchises. Will it deliver on the promise of new titles, or will nostalgia continue to reign without substantial payoff? Only time will tell.
Thereโs a strong chance that Capcom will move forward with plans to revitalize franchises like Mega Man and Devil May Cry, given the fan demand. Analysts suggest that the company could release new titles within one to two years, as they aim to reinvigorate interest. The increasing pressure from the gaming community amplifies the urgency, making it likely that Capcom will prioritize these IPs more than before. If they fail to deliver satisfactory releases, they risk further alienating long-time fans, which could push them into a corner to explore remakes or spin-offs as a fallback strategy.
This situation parallels the resurgence of classic animated shows in the late 90s when studios began reviving beloved cartoon characters. Just like these nostalgic reboots aimed to captivate a new generation while appealing to older fans, Capcom faces a similar yet complex task. They must balance innovation with the essence of what made franchises like Mega Man special. If they successfully strike this chord, they can breathe new life into these classics, ensuring they remain culturally relevant and commercially viable.