A rising tide of frustration surrounds Capcom over confusing hitbox mechanics in their latest game. Players have taken to forums, voicing concerns about the discrepancies with tail and head hitboxes, suggesting these flaws compromise the overall gaming experience.
Recent updates continue to leave players bewildered. Many are disappointed to find that the hitbox mechanics remain unchanged since the gameโs beta phase. As discussions heat up, players are pointing fingers at Capcom for what they perceive as quality assurance failures. One commenter quipped, "How is this still a thing in 2025, Capcom!"
Key Themes Emerging from Discussions:
Bizarre Hitbox Examples: Players are puzzled over how certain hitboxes function. One user remarked, "Even if it was this attack, there's nothing to indicate his horn is part of the attack."
Regression in Quality: Many gamers express concern about the apparent decline in game quality over updates. Disappointment peaks with comments like, "After Alatreon, how did they go backwards?"
General Frustration: Thereโs shared amusement and irritation about the mechanics. One noted, "Feels like Iโm back in mhfu with the amount of things that hit me through blocking."
Discussions are lively, with mixed feelings resonating through comments. Humor and exasperation blend as a player joked, "That's crazy! I thought you got headbutted, but no, itโs the tail. Hahahaha!"
"It's pure BS," chimed a frustrated player, reflecting widespread discontent. Despite these issues, many still find fun in the chaotic nature of gameplay.
โ ๏ธ Many gamers feel Capcom has neglected hitbox issues since the beta phase.
โ Frequent posts question how developers continue to ignore significant mechanics.
๐ฌ "This describes way too many hitboxes in this game," a player stated, capturing ongoing frustrations.
As dialogues intensify on various user boards, Capcom faces mounting pressure to address these concerns. Will they respond to their customers? Gamers are eagerly awaiting answers.