Edited By
Liam Chen
A growing number of players are expressing dissatisfaction with skill-based matchmaking (SBMM) in popular first-person shooters. They claim that SBMM ruins the experience, especially in casual gameplay modes. Reports from June 2025 reveal widespread frustration within the community.
Players voiced their concerns on forums, highlighting their disdain for being thrust into high-pressure lobbies filled with highly skilled opponents. Many feel this takes the joy out of playing casually, leading to early exits from matchmaking sessions.
In one comment, a player reflected, "SBMM ruins casual PvP games for me for multiple reasons." They pointed out that even decent players find themselves grouped with elite users, contradicting the intended matchmaking purpose.
Another shared, "The golden years of random mixed lobbies were so peak," noting nostalgia for a time when matches were more balanced and less toxic.
Toxic Matchmaking: Many players reported that SBMM leads to toxic environments as they face overwhelming competition.
Desire for Flexibility: Thereโs a strong push for shooters that allow players to enjoy a more casual gaming experience without being forced into skill-tiered segments.
Alternative Recommendations: Gamers are suggesting titles like Escape from Tarkov or competitive options like CS:GO and Rainbow Six Siege, drawing attention to games where skill levels are more apparent and can lead to closer matches.
"Just accept that youโre bad, bro!" someone retorted, pushing back against those who blame SBMM. This indicates a split in the community, where some believe SBMM is necessary, while others feel it discredits talent.
A recent thread on a gaming forum captures the essence of the conversation:
โณ "If you are better than average, the matchmaking is gonna put you in a bracket with low % of players with high skill"
โฝ Respondents are increasingly frustrated, posting against matchmaking that feels punishingly skewed.
โป "Probably too grindy for you, but 'Escape from Tarkov' doesnโt have it.โ
Curiously, players are left searching for games that satisfy their need for fun without harsh penalties for performanceโshowing a clear desire for reform in how matchmaking operates in shooter games.
As casual gamers continue to voice their dissatisfaction with SBMM, the discussion is sparking a larger debate on how to create balanced environments in multiplayer shooters. With many hoping for a return to retro gaming vibes, the fight for matchmaking reform is only just beginning.
As player concerns about skill-based matchmaking continue to grow, itโs likely that developers will respond with changes. There's a strong chance we could see more games returning to casual matchmaking options, with a 65% probability for major titles to offer both SBMM and traditional match types by the end of 2026. This approach may cater to those who want a relaxed gaming atmosphere without the stress of competitive play. Developers understand the importance of player retention, and if frustrations spiral further, they might prioritize features that enhance player enjoyment over competitive fairness.
Reflecting on the gaming community's current debate on SBMM, one can draw an unlikely parallel to the shift in music streaming platforms during the early 2000s. As artists began to complain about the impact of algorithms on music discovery, there was an analogous backlash against curated playlists that overshadowed emerging talent. Just as musicians sought varied platforms where their creativity would shine without algorithmic constraints, gamers want environments where casual fun is prioritized over stringent rankings. Both groups crave authenticity in their experiences, representative of their skills without the pressure of competitive hierarchies.