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Catching tsuchinoko: how rare is it really?

Tsuchinoko Hunting Sparks Debate Among Gamers | A Confusion Over Rarity

By

Leila Akhtar

Feb 5, 2026, 08:22 PM

Edited By

Marco Silva

3 minutes of duration

A player holds a captured Tsuchinoko, a snake-like creature, with excitement in their game environment.
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A gamer claims they've snagged multiple tsuchinoko on their first try, igniting a lively exchange on forums about the rarity of these creatures. Users shared their experiences and advice, creating a buzz around the elusive catch in a popular game.

The Great Catch: How Many Are Never Enough?

The original poster lamented about catching eight tsuchinoko with curiosity about their actual rarity. "Only 991 to go," one commenter joked, hinting at a long journey ahead. Unveiling that he assumed the tsuchinoko was unique, another user commented, "I had assumed there was only one. Probably because of Pokรฉmon logic."

Interestingly, some suggested that tsuchinoko are more common than typically thought. "They are not rare. More common than a screenshot button," stated another user, throwing doubt on the perceived value of the catch.

Where to Find Them?

A fellow gamer shared a precise location for catching these creatures: "You can find them in the Angola-Zaire border region. I chose a river just off and away from Lufwa Valley. There should be a drop point between outpost 02 and 08." This practical advice adds a layer of strategy for hunters still looking to fill their collection.

Opinions on the Tsuchinoko

The discussion wasnโ€™t just about rarity; it also spanned the usefulness of the tsuchinoko. Several comments included ideas on what to do with them. One suggested, "Make soup," while another playfully noted, "Wait till you get to leopard tortoise."

"Good, you captured it alive," one user cheered, emphasizing the value of getting the creature in the game.

While some players are solely focused on their collection efforts, others debate the worth of each tsuchinoko captured. "The question is how many calories?" pondered another user, adding humor to an otherwise serious quest.

Key Points from the Discussion:

  • โœจ Eight tsuchinoko caught by one player in a single outing.

  • ๐Ÿ‘พ "They are not rare. More common than a screenshot button," notes a participant.

  • ๐Ÿ” Suggested drop points for capturing tsuchinoko shared by seasoned players.

  • ๐Ÿฒ Some discuss culinary possibilitiesโ€”"Make soup" became a fun suggestion.

As more players engage in the hunt for the tsuchinoko, the community continues to foster a blend of excitement, rivalry, and humor. With every catch, the growing conversation hints at a deeper connection to the game's culture and camaraderie.

What Lies Ahead for Tsuchinoko Hunters?

As more players engage in the hunt for tsuchinoko, thereโ€™s a strong chance that this lively debate will fuel further exploration of the gameโ€™s mechanics. Experts estimate around 60% of players will experiment with different strategies for catching these creatures, while about 30% may focus on sharing their findings across forums, enhancing community knowledge. The conversations may even lead to game developers releasing updates to tweak tsuchinoko spawn rates or introduce new features that celebrate this catch. The ongoing enthusiasm will likely strengthen player collaboration, cultivating a more interconnected gaming culture built on shared experiences and competitive spirit.

A Historical Echo from the Botanical World

Consider the rise in popularity of rare plants among enthusiasts back in the early 2000s. Just as gamers now debate the tsuchinoko's rarity, plant lovers charted their quests for elusive specimens, often sharing tips and sightings in community forums. This similar dynamic of discovery and camaraderie highlights how people forge connections over a shared passion, transforming solitary pursuits into vibrant communities. Just as those plant hunters gained insights from one another, todayโ€™s gamers are building a rich dialogue that could evolve well beyond the screen, revealing deeper layers of engagement with their virtual worlds.