Edited By
James Lee
A surge of conversation on gaming forums highlights the absence of a widely used survival perk that once granted players a 5% movement speed boost. With Blizzard staying mum, many are left pondering the implications of this change and whether it hints at a larger issue.
Interestingly, players noticed this perk's disappearance across heroes, prompting speculation about its functionality. Some suggest it was tied to the heartbeat sensor, deemed exploitative due to its ability to show low-health enemies.
โI noticed itโs gone from every hero that had it,โ one dedicated player remarked. โDidnโt think they said anything, though it didnโt seem to be working right.โ
The heartbeat sensor, which enabled gamers to see foes below 30% health, seems to be at the center of the furor. Users argue that it led to inconsistent earnings, skewing competitive fairness. As one commentator noted:
โYou could sit on the point the entire game, have 0 kills and 30 assists and earn almost as much cash as your teammates who actually did those kills.โ
The overall mood appears mixed, with some gamers expressing relief at the removal of what they viewed as a glitch. A participant quipped: "Good catch! It must have allowed some form of exploit."
Meanwhile, concerns linger over other bugs, such as game termination inconsistencies.
โฝ Players report the 5% movement speed perk missing across all heroes.
โฆ Many believe the heartbeat sensor led to exploitative gameplay over low-health enemies.
๐ Users are relieved about the removal but note other ongoing bugs like game termination inconsistencies.
As Blizzard navigates these changes, players are eager for clarity. Will the developers address these concerns, or will the silence continue? For now, the gaming community remains watchful.