Edited By
Clara Evers

Gamers are buzzing about Control, with discussions ramping up around its title cards. Comments reveal a mix of admiration and critique, as players weigh in on the game's unique style and storytelling.
The title cards in Control have caught the eye of many players. The standout visuals evoke intrigue, leading to higher discussions on the game's overall aesthetics. One commenter even humorously noted, "Found the font guy!"
Players are eager to draw comparisons between Control and other titles from the same developers, especially with Alan Wake 2 around the corner. "Try Alan Wake 2 made by the same team. You gonna love the resemblance," a fan communicated.
The main narrative has divided opinions. One enthusiastic player stated, "I just completed Control. I've never been so conflicted over a game before. I love the style, the atmosphere, the lore." However, some also felt the gameplay became repetitive over time: "the main story just didnโt live up to the intrigue it set out with."
"Control was literally just SCP with a AAA budget."
This comment sums up the sentiment that while the graphics and elements are strong, the central plot may not satisfy every player's expectations.
Mixed Reception: Players are torn, praising visuals while critiquing the story.
Game Comparisons: Strong interest in how Control relates to other Remedy projects.
Potential for Future Titles: Fans see opportunities for richer storytelling in sequels.
Positive Angle: "I really enjoyed this game."
Critique: "gameplay was good, it became very stale."
Excitement for Sequels: "Hope they keep the same vibe for Control 2."
With fans passionately discussing both its strengths and weaknesses, Control is shaping up to be a hot topic in the gaming world. Looking ahead, will the developers listen to this feedback for future projects? Only time will tell.