Edited By
Sofia Wang
A lively debate is heating up within the gaming community regarding the suitability of DOOM The Dark Ages for console players. Users are questioning whether improved controller functionality will lessen the advantage that PC players have enjoyed in previous iterations like DOOM Eternal.
Gamers have noted that PC players benefit from precise weapon binding and quick swapping, which significantly enhances gameplay efficiency. A few comments reflect this divide, with one user stating, "Doom isnโt a competitive multiplayer game lmao." However, another voice in the conversation argues, "I think itโs a tie you can have great maneuverability with a controller!"
As fans await release details, some speculate that the game's more grounded playstyle could bridge the gap between platforms. One commenter said, "This isnโt going to be like every other DOOM it probably will be more controller friendly." This suggests a shift in gameplay focus might help console players feel more competitive.
While opinions vary, a strong sentiment emerged about the demand for mouse and keyboard support on consoles. Many see this option as both logical and necessary, especially in a primarily single-player title. "It doesnโt make sense not to have it, especially on a single player shooter like DOOM TDA," a user noted.
"Honestly at first I thought 'probably not', but this is basically a brand new experience for DOOM fans"
Overall, reactions among players mix reassurance with skepticism. Many maintain a positive view of controller performance in DOOM titles, yet still advocate for advancements in player options.
๐ User comments reflect a mix of opinions; some view current controller performance adequately balanced with PC gameplay.
๐ฑ๏ธ Mouse and keyboard support is a hot topic; players emphasize its importance in leveling the field during gameplay.
๐ฎ Grounded gameplay style may cater more favorably to console users, changing the dynamics for the upcoming game.
With the release ahead, the communityโs insight suggests a shifting focus in gameplay dynamics that could shape how new players experience DOOM in years to come.