Home
/
Gaming news
/
Upcoming game announcements
/

Core conversion launching on may 22nd: what to expect

Core Conversion Sparks Controversy | Players Target High Costs and Low Ratios

By

Sana Abdul-Jabbar

May 20, 2025, 03:53 PM

Edited By

Sofia Wang

Updated

May 20, 2025, 04:53 PM

2 minutes of duration

Graphic showing a launch announcement for Core Conversion with exciting visuals and a date of May 22
popular

As the May 22 launch of the core conversion feature nears, players are voicing mounting frustration with the current 3:1 conversion ratio. Many believe it imposes excessive grind on gameplay, leaving them feeling dissatisfied and betrayed.

Key Issues at Play

Players expected better from the conversion system. The 3:1 ratio, which converts three cores of one type into just one of the desired type, has drawn significant backlash.

The sentiment is clear:

"A FAIR system would be 2:1 and a relatively cheap gold cost."

Many voices in forums share concerns about the costs associated with this system. One commenter summarized this dilemma well: "Youโ€™re double dipping us with the gold cost, millions to convert to X cores, then many millions again to convert type."

Ongoing Frustrations

Numerous players are also worried about the overall experience.

  • High Gold Costs: "I just spent 300 million gold upgrading modules. I donโ€™t have more millions for this."

  • Grind Struggles: "The grind is unbearable. I might have to do something other than stand in place and complain."

This situation has led to discontent beyond mere dissatisfaction; some players are considering abandoning the game altogether if the ratios remain unchanged.

"I was excited about this, but the cost shown here is ridiculous."

Developer Dilemma

With the launch just around the corner, it poses a critical challenge for the developers. They must weigh the extensive feedback against their original plans. If they persist with the controversial 3:1 ratio, they risk alienating a substantial segment of the community.

The Heart of Players' Discontent

Several themes emerge from player discussions around the core conversion system:

  • ๐Ÿ”„ Desire for Fair Ratios: Many argue for a more balanced ratio of 1:1 or 2:1.

  • ๐Ÿ’ฐ Criticism of Gold Costs: Players feel they are being charged excessively to convert and upgrade cores.

  • ๐Ÿšซ Concerns for New Gamers: It seems the current setup may deter newcomers from engaging effectively with the gameplay.

Key Takeaways

  • โ— 3:1 ratio criticized for being too high, sparking discontent.

  • โš–๏ธ Calls for a fairer conversion rate remain unaddressed.

  • ๐Ÿ’ธ High gold costs could prevent new players from participating.

As anticipation builds toward the launch, will the developers listen to feedback and adjust? The community certainly hopes for change. Without it, ongoing debates may lead to decreased player engagement and a potential loss of dedication to the game.