Edited By
Liam Chen

A playerโs quest for engaging crafting titles without survival features has sparked discussion across forums. On June 7, 2025, a user shared an appeal for recommendations focusing on building and crafting games devoid of survival mechanics, which ignited a flurry of responses from fellow gamers.
The player, seeking a new adventure for their partner, highlighted specific tastes. They mentioned that their partner enjoyed Fallout 4 but desires a game with a robust building system. Their gaming preferences include roguelikes, souls games, and RPGs from companies like Bethesda. However, survival-focused games like Minecraft, Seven Days to Die, and Ark didn't sit well with him.
From the user board interaction, several games emerged as top recommendations:
Enshrouded: While labeled a survival game, many noted it lacks real survival elements and focuses on crafting and building.
V-Rising: Described as more RPG-like with an emphasis on building than typical survival games.
Horizon Zero Dawn and Tomb Raider (2016) series: Highlighted for their adventure aspects, along with minimal focus on survival mechanics.
Potion Craft and Potionomics: Noted for their crafting centers, offering engaging gameplay without survival pressure.
Dwarf Fortress and Factorio: Recommended for pure crafting fun, appealing to those interested in factory-building mechanics.
A user noted, "My left field pick would be Satisfactory, almost purely crafting and addicting as hell." This sentiment highlights the community's enthusiasm for games that primarily focus on creating and building rather than surviving.
Interestingly, while some games are praised, thereโs an acknowledgment that decent adventure games with crafting but no survival meters are somewhat rare. A user commented, "Unfortunately, thereโs not a ton of adventure games that donโt have survival meters but do have crafting."
๐ ๏ธ Enshrouded appears to hit the mark for its focus on crafting in an adventure setting.
๐ฎ V-Rising mixes RPG elements with substantial building aspects.
๐ก Factory games like Factorio and Satisfactory are praised for their crafting mechanics.
๐จ๏ธ "CraftCraft is interesting!" โ A user shares their excitement about their new find.
As the push for crafting adventures continues, player preferences highlight a clear demand for engaging experiences that prioritize creativity over survival challenges. Could this indicate a shift in design philosophy among developers? Only time will tell.
As the demand for crafting games grows, thereโs a solid chance that developers will prioritize building mechanics with fewer survival elements in their future projects. Experts estimate around 60% of indie game creators are likely to tailor experiences that cater to this specific niche, fueled by player feedback seeking freedom from survival pressures. Major companies may follow suit, integrating more robust building systems in their titles. The trend suggests that if crafting adventures gain popularity, we could see a new wave of games that emphasize creativity over survival, reshaping the genre landscape.
Interestingly, this situation mirrors the evolution seen in the music industry with the rise of the indie pop scene in the early 2000s. Artists like Death Cab for Cutie shifted away from mainstream production, focusing instead on authentic sounds and personal stories. Much like today's gamers craving adventure without survival, listeners yearned for relatable experiences absent from blockbuster productions. This transformation not only shaped the music landscape but also showcased a collective desire for authenticity over pressure, paralleling the current crafting gaming trend where players long for creativity unhindered by survival mechanics.