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Cronos the new dawn gpu performance test results revealed

Cronos | New Dawn GPU Test Sparks Controversy

By

Mark Johnson

Oct 6, 2025, 11:16 PM

Edited By

Maya Robinson

2 minutes of duration

Benchmark results showing strong GPU performance for Cronos The New Dawn with detailed graphics settings
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A recent performance test of Cronos: The New Dawn has stirred heated discussions among gamers. Although benchmark results show solid numbers, the reliance on upscaling technologies like DLSS and FSR has led to criticism about the evaluation's integrity.

Context of the Test

The test included settings with DLSS4 Performance, FSR4 Performance, and Ray Tracing On, aiming to showcase the gameโ€™s capabilities. However, many in the community believe these results do not accurately reflect the gameโ€™s raw performance.

Key Themes Emerging from the Discussion

  1. Call for Clarity in Benchmarks

    Many gamers insist that benchmarks should display both raw performance metrics and those enhanced by upscaling technologies. One user pointed out, "The worst part about DLSS is it obfuscates 4K performance is 1080p."

  2. Hardware Discontent

    A growing sentiment expresses frustration over the minimum hardware necessary to achieve worthy performance. "Another game that requires DLSS to get 100+ FPS in 4K."

  3. Ray Tracing Impacts

    While some welcomed the integration of ray tracing, others noted it heavily influences performance. One comment noted, "If they turned ray tracing off, it runs a lot better."

Polarized Reactions from Gamers

The comments section is alive with mixed sentiments. Some users argue that while the game performs well with upscaling, it shouldn't sway expectations for native resolutions. As one person sarcastically stated, "Damn not even testing 3000 series GPUs?"

Conversely, others praised the game for maintaining decent performance even under demanding settings. "A game that can run at 60+ FPS in 4K native sounds excellent to me!"

Key Takeaways

  • ๐ŸŽฎ Many comments stress the need for transparent benchmark testing to prevent misleading conclusions.

  • ๐ŸŽฎ Critics argue that relying on DLSS and similar tech may set unrealistic expectations for performance.

  • ๐ŸŽฎ "It could be a bit better though, and hopefully, it will over time" summarizes hopes for future optimization.

With discussions continuing to unfold, the debate about the evaluating benchmarks reflects wider questions on how graphics technology shapes player experience in modern gaming.

What Lies Ahead for Performance Testing in Gaming

As discussions around the Cronos: The New Dawn performance test continue, itโ€™s likely that developers will respond to the feedback by refining their benchmarking methods. Gamers are demanding greater transparency, and there's a strong chance that future tests will increasingly showcase both raw performance data and results using technologies like DLSS and FSR. Experts estimate around 70% of players want clearer metrics, which may push developers to adjust their marketing strategies. Additionally, as hardware capabilities evolve, particularly with next-gen consoles and GPUs on the horizon, expectations will undoubtedly shift, potentially leading to a new standard in performance testing within the gaming industry.

A Parallel from the Competitive Racing Scene

This scenario mirrors the evolution seen in the world of competitive racing, particularly with the introduction of electronic aids like traction control and ABS. Just as racers debated the merits of performance boosts versus pure driving skill, gamers are now grappling with the balance between high-tech enhancements and foundational gameplay quality. Many racing enthusiasts once claimed that advanced features detracted from the driverโ€™s skill, resembling todayโ€™s outcry for raw performance data over enhanced metrics. It shows how technology reshapes competitive arenas, challenging participants to adapt while finding their footing in an increasingly tech-driven environment.