Edited By
Marcus Chen

Gamers encountering issues with new currency a week into the latest event. Reports have surfaced that Ada-1, a key merchant in Destiny 2, is not accepting Combat Telemetry event currency. Many players can't buy essential gear like bows, with complaints growing since January 28, 2026.
A player expressed confusion over their inability to make purchases at Ada-1 despite having 250 units of the required currency for bows, which cost only 25 each. This has raised questions about whether it's a bug or a misunderstanding of how the new currency system works.
Responses from forums confirmed a widespread issue:
Bungie's Acknowledgment: "We're investigating an issue where Ada-1 isn't accepting Combat Telemetry event currency."
User Insights: "It seems like a coding issue. The currency might still be tied to previous events."
Player Insight: "Patience is key. Bungie should release a fix soon."
Belief in a Bug: Many players suspect a coding error is preventing the currency from being recognized.
Awaiting Fixes: There's a shared sentiment that Bungie is aware and likely working on a resolution.
Additional Issues: Some players report problems with clan bounties not progressing, adding to frustration.
"Interesting to see how long this bug drags on. It's not the first time we've seen issues like this."
250 Currency: Many players have reported adequate currency yet canโt make purchases.
Event Tokens: Bugs may stem from confusion between current and previous event tokens.
Community Frustration: General sentiment leans negatively due to ongoing gameplay interruptions.
Stay tuned as Bungie addresses this ongoing situation that affects player experiences during the event. As always, keeping an eye on official channels might provide updates and solutions soon.
There's a strong chance Bungie will identify the root of the Combat Telemetry currency problem soon. Given the high volume of player reports, it's probable that an update will roll out within the next week to address the glitch. Experts estimate around an 80% likelihood that buyers will regain access to their gear shortly thereafter. Additionally, if the coding issue is indeed tied to previous event currencies, we might see a comprehensive overhaul of the currency system to prevent future mishaps, which could unfold within a month.
This situation mirrors the early days of online multiplayer gaming, particularly the launch of "World of Warcraft" in 2004. Players faced similar frustrations with bugs impacting gameplay progression and item acquisition. Blizzard responded with timely patches, ultimately learning from player feedback. The parallels highlight a cycle of innovation and error that often defines gaming communities. As with any dynamic online environment, overcoming these hurdles can lead to stronger, more engaged player bases.