The Curse of Osiris, launched on December 5, 2017, remains a sore point for many players of Destiny 2. With significant criticisms surrounding its content and access issues, its impact is still felt today, drawing debate among gamers in forums.

At release, Bungie tried to temper expectations with communication on November 28, 2017, only to face a storm of backlash post-launch. Recent reflections reveal ongoing discontent over key features.
Player engagement dropped dramatically, with a reported player count plummeting to about 350,000 from over 1 million shortly after launch. Critics labeled the content as "sparse and dull," with IGN noting a campaign length of just two to three hours.
Forums have continued to echo frustrations about three central issues with the DLC:
Content Locks: Players criticized the decision to restrict key game modes exclusively to expansion purchasers. "It feels unethical to lock out content we've already paid for," one player remarked.
Stagnated PvP Modes: Many gamers miss the diverse modes found in Destiny 1. "PvP in Destiny 2 lacks the excitement we once had," lamented one community member.
Missed Opportunities in New Features: The Infinite Forest area was pegged as a significant disappointment. "It didnโt utilize its potential, contrasting sharply with the dynamic environments of games like Diablo 3," noted a critical player.
Recent forum discussions also highlighted nostalgia for more engaging content. One player expressed, "While Forsaken was great, I still remember enjoying the earlier eras of Destiny 2 far more. The changes havenโt led anywhere good." Others echoed this sentiment, reflecting a sense of lost identity for the game.
Interestingly, players pointed out that later content like Last Wish was built on the Infinite Forest framework, raising questions about Bungieโs design choices for expansions.
"The discussion around the Infinite Forest shows that Bungie has potentially missed substantial opportunities to innovate," suggested a community member.
As the community calls for more vibrant content updates, Bungie faces a challenge to restore trust and engage its dedicated players. The need for transparency and player feedback appears clear as many skeptics question the companyโs path forward.
๐ฝ Player Count Concerns: The drop from 1 million players down to approximately 350,000 reflects discontent.
โญ Unlocking Accessibility Issues: Many players deem the locking of game content unethical.
๐ฎ Gameplay Quality Mixed: Sentiments suggest a longing for deeper, more engaging gameplay experiences in expansions.
As Destiny 2โs narrative continues to unfold, can Bungie reclaim its player base and rectify the downturn caused by the Curse of Osiris? The community awaits answers.