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Most people create their own dn d worlds instead of using lore

Dungeons and Dragons | Homebrew vs. Established Settings: What Do Players Prefer?

By

Sophie Chen

Sep 2, 2026, 01:04 AM

Edited By

James Lee

2 minutes of duration

A group of tabletop gamers gathering around a table filled with maps, dice, and character sheets, discussing their unique Dungeons & Dragons worlds.
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In the gaming community, many players are voicing their preferences about creating unique worlds versus using established Dungeons and Dragons (D&D) settings. A recent discussion reveals intriguing insights as it becomes clear that homebrew worlds may dominate, but established lore like the Forgotten Realms remains deeply favored.

The Growing Interest in Homebrew Worlds

New Dungeon Masters (DMs) are increasingly opting for homebrew creations with freedom to mold the game. One comment notes, "Homebrew is the most common as it sets total freedom for new or old players without worrying about lore."

Interestingly, a number of players express their love for iconic settings, like Forgotten Realms, to provide foundational lore while incorporating custom elements. One user stated, "For example, Iโ€™m running a game set in the Forgotten Realms, but the players are a band of criminals resulting in wildly different outcomes than folks who just played SKT."

Established Settings: A Balanced Approach

While homebrew is popular, using the Forgotten Realms as a base continues to attract many DMs. A common sentiment reflects that less world-building work allows for quicker immersion in gameplay. โ€œThe benefit of using an established setting is that there is already lore and civilizations built for you to play with," one player noted.

A Blend of Styles

Many DMs find value in a mixed approach, incorporating elements of both homebrew and established lore. A significant takeaway reveals, "Most people I know run modules or official settings. Homebrew is a lot of work But I also play a casual D&D game focusing on fun."

"Even if youโ€™re playing in the Forgotten Realms, youโ€™re usually talking about YOUR VERSION of that published world."

Key Observations

  • โ–ณ Homebrew currently holds a strong position among players.

  • โ–ฝ Forgotten Realms remains the preferred setting for many DMs.

  • โ€ป "Why reinvent the wheel?" highlights the appeal of using established lore.

The Path Ahead for Players and DMs

Expect to see a continued rise in homebrew campaigns among players, with some estimates suggesting nearly 60% may lean toward crafting their own worlds by next year. This shift seems driven by the desire for personalization and flexibility in gameplay, as many players prefer the creative freedom that comes with homebrew settings. However, established lore like the Forgotten Realms isn't going anywhere; probably around 40% of DMs will still find comfort in its familiar landscapes and built-in narratives. As this duality persists, many may blend elements from both sides, leading to innovative campaigns that embrace the strengths of each approach, enriching the overall gaming experience.

A Journey Through Time: Art and the Rise of Originality

A parallel can be drawn from the art world of the early 20th century, when artists like Picasso and Braque began breaking away from classical styles to explore cubism. While traditional forms provided structure and guidance for many, a wave of creative freedom emerged, enabling artists to reimagine the world through their unique lenses. Just like the transition from strict historical themes to abstract interpretations, D&D players today are also redefining their experiences. By embracing both established lore and homebrewed creativity, they are charting new territories in storytelling, reminiscent of how artists similarly used their craft to break boundaries and express individuality.