Edited By
Marco Silva

Gamers are excited yet concerned about the upcoming remake of Assassin's Creed Black Flag, particularly regarding the quality of cutscenes. Critics are expressing fears over Ubisoft's potential decisions that might compromise the immersive experience fans expect from the beloved franchise.
As anticipation builds for the remake due out in 2025, players have taken to various forums to discuss their hope for high-quality motion capture (mocap) in cutscenes. The visuals powered by the updated Anvil engine promise stunning graphics, but many are anxious about whether mocap will be included to deliver nuanced performances. A noted fan stated, "For a franchise like AC, mocap is essential for capturing the nuanced performances of actors."
Three recurring themes have emerged among the comments:
Reuse of Existing Assets: Many users believe Ubisoft should safeguard existing mocap data rather than start from scratch. "Mocap is expensive best to reuse as much of it as possible," argued one commenter, emphasizing a pragmatic approach for the studio.
Comparisons to RPGs: There's concern that the new cutscenes may be less dynamic, reminiscent of Assassin's Creed's recent RPG formats. Users fear if treatment of cutscenes deteriorates, it could ruin the experience: "If they make the cutscenes the weak crap they use in the RPGs then Iโm not even going to bother playing the game."
Budgeting Questions: Commenters speculate on the budget for this remake, contrasting it with previous efforts like the Resident Evil series. "This isnโt a high-budget remake itโs likely they wonโt invest heavily in new mocap," one fan pointed out. Instances of budget constraints lead to skepticism regarding the quality.
"Eschewing mocap has been a disaster for AC games and will ruin Black Flag if they do that. I hope they donโt."
Despite worries, some optimists within the community hope the remake can still surprise them. One gamer stated, "I reckon they will utilize past mocap and maybe tweak it a little to adapt to the style of the game." This sentiment indicates a mix of skepticism and cautious hope.
๐น Voice Acting Concerns: Fans express worry about recasting characters, particularly the voice of Charles Vane, which could impact overall attachment to the story.
๐น AC Audience's Expectations: There is a strong desire for cinematic quality similar to past titles, with many expecting high standards for cutscenes.
๐น Game Announcement Speculations: The community is divided on whether an announcement or shadow drop is imminent, raising questions about Ubisoftโs marketing strategies.
As developers work on this remake, how they handle mocap and storytelling will be crucial. Given the high expectations, players are eager to see if Ubisoft can deliver an experience worthy of the classic.
Thereโs a strong chance Ubisoft will lean towards reusing existing mocap data for the upcoming remake, given budgetary concerns and community insights. Experts estimate around a 70% likelihood that they will prioritize previous assets to maintain quality rather than invest heavily in new recordings. This decision will likely shape the overall reception, as many gamers hold high expectations for cutscene quality that matches earlier titles in the franchise. Additionally, the chatter about voice acting and recasting could influence fan engagement, signaling that how Ubisoft addresses these concerns will play a key role in determining the reception of the game.
The situation mirrors the superhero film renaissance of the mid-2000s, where long-time fans questioned creative decisions made by studios, fearing alterations would undermine beloved characters. Much like todayโs worries about motion capture and storytelling in Assassin's Creed Black Flag, fans then voiced concerns about character reinterpretations, only to witness surprising successes like Iron Man. These parallels suggest that with the right choices and a focus on quality, Ubisoft might ultimately deliver a remake that resonates with both dedicated fans and newcomers alike.