Edited By
Dominic Crown

A recent financial report from CD Projekt Red (CDPR) reveals that Cyberpunk 2 won't hit shelves until after 2028. The development team is now at 135 employees, up significantly from 116 in July, hinting at increased project momentum despite a long wait ahead.
Team Expansion: The project, led by the Boston studio, is set for a massive ramp-up in hiring between 2026 and 2027, aiming for 300-400 employees across both Poland and Boston.
Sales Milestone: Meanwhile, Cyberpunk 2077 has reached 35 million copies sold, marking a significant success for the franchise.
New City Design: The sequel will introduce a new city, described as a "Chicago gone wrong,โ alongside a return to Night City.
Feedback from forums reveals a mix of excitement and skepticism. One commenter questioned, "How inspired by Chicago are we talking?" Others suggested the new setting could mirror the dystopian elements of the past.
"Chicago gone wrong to me says the new city is Gary, Indiana," pointed out one player.
Another user expressed impatience: "Iโm gonna guess we wonโt get the next game till 2030."
Interestingly, discussions around how the new city will incorporate previous assets from Cyberpunk 2077 hint at a streamlined development process, suggesting that easy importing of assets from other engines could play a role.
The community's reception of the report is mixed:
Positive: Many are eager for updates around project expansion and new content.
Negative: A fair amount of skepticism surrounds the long wait and potential delays.
Neutral: Some users offered comments about the likelihood of returning to Night City.
๐ผ Development team grows to 135 as of now, expected to scale massively by 2027.
๐ New city design promises a "Chicago gone wrong" vibe, sparking user theories.
๐ก Continued interest in the franchise with 35M copies of Cyberpunk 2077 sold.
As the development team expands to 300-400 employees by 2027, there's a strong chance that the ambitious plans for Cyberpunk 2 will hit milestones ahead of schedule. Experts estimate a 70% probability that the additional workforce will streamline asset development, allowing for quicker integration of concepts from Cyberpunk 2077. With the franchise's continued popularity, fueled by 35 million copies sold, CD Projekt Red could leverage community feedback to refine the sequelโs direction. Expect a series of teasers to drop in late 2026, marking a proactive approach to keeping fans invested as they wait for the full release.
Interestingly, this situation parallels the era of early video game consoles in the late '80s and early '90s. Companies like Nintendo faced similar challenges of delayed releases while working on technology far ahead of its time. They often teased games years prior, generating anticipation similar to today's Cyberpunk 2 discussions. The eventual launches became defining moments, revolutionizing gaming culture and paving the way for iconic franchises. Just as those companies capitalized on patience to unveil groundbreaking achievements, CD Projekt Red may be setting the stage for a game that could redefine the genre once it finally arrives.