Edited By
Nicolas Dubois
A dedicated player recently announced achieving 100% completion in Days Gone, stirring a lively discussion about the game's updated achievements. While some gamers commended the effort, others expressed frustration over the challenges presented by replaying content for new rewards.
The player shared their journey, pointing out that the permadeath mode could be tackled on an Easy difficulty setting, making it accessible. However, they did face setbacks, notably one instance where their character spawned in mid-air, resulting in the loss of five hours of progress.
"The horde assault mode took me around 6 hours to finish. It gets pretty grindy and repetitive, but itโs manageable," one commenter noted.
Many in the community commented on how the experience of achieving 100% completion has changed with recent updates:
Some players are finding the new achievements easy to overcome.
Others criticized the need to purchase additional content to fully complete the game, calling it a money grab.
Discussions around the permadeath mode raised questions about the mechanics, particularly regarding stealth failures.
Responses varied across the board:
Positive Sentiment: "Congratulations on completing 100%!"
Negative Sentiment: "I already completed the game twice; now they ask for more?"
Interestingly, players pointed out that the game auto-saves during crucial segments, alleviating some pressure. Still, for others, the requirement to replay older content for new achievements feels excessive.
๐ข Achievements not considered difficult; accessibility via Easy mode.
๐ด Frustration with additional purchases for new achievements ongoing.
๐ "Horde mode can feel repetitive, but is manageable once you find your strategy."
As Days Gone continues to attract attention with its updates, discussions reveal a blend of appreciation and annoyance among the community. With gaming evolving, how players adapt to these changes remains a topic worth exploring.