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Dead by daylight faces serious balance issues in 2025

DbD | Players Call for Change Amid Frustrating Gameplay Experiences

By

Carlos Mendoza

Jul 7, 2025, 11:57 AM

Edited By

James Lee

3 minutes of duration

A gamer showing frustration while playing Dead by Daylight, with a killer character on the screen
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The Dead by Daylight community is buzzing with complaints after numerous players reported repetitive gameplay experiences dominated by tunneling killers and ineffective anti-tunneling perks. As players voice their dissatisfaction, some are labeling the game as "dead" as frustrations rise.

The Current State of Gameplay

Recent play sessions have shown an alarming trend. One player noted, "I swear to you every single game was a killer that tunnels" Many complain of facing killers with gameplay strategies that include tunneling and camping, despite the use of perks designed to counteract those tactics.

Players have expressed concern that previous systems for balancing the game aren't effectively addressing the fast-paced, competitive environment in high MMR (Matchmaking Rating) public play. Tunneling strategies appear to overshadow useful gameplay strategies for survivors, leaving them at a disadvantage.

Key Points from the Community

  • Killer Dominance: Many players reported enduring multiple matches where killers prioritize tunneling survivors, creating a frustrating experience. "Can I have their gear?" became a sort of humorous plea from a user resigned to facing such tactics.

  • Call for Balance: One comment noted the challenge of balancing both sides, saying, "Both sides can play how they want" indicating a need for adjustments without imposing strict rules on gameplay styles.

  • Need for Change: Players believe that adjustments are necessary at the developer level, particularly regarding MMR. They argue it should better reflect player experience and ratings to ensure fair matchmaking and prevent frustration.

"The camp bar starts at 16m range and it's slower when teammates are nearby," remarked a concerned player indicating the need for more effective mechanics in the game.

Community Sentiments

Comments reveal a mixed sentiment. While some players call for immediate change, others express hope for future adjustments. A comment stated, "Is the game dead? No, but itโ€™s on a damn good way to be dead in a year or two"

Key Takeaways

  • ๐Ÿ”บ A significant number of players are fed up with repetitive tunneling strategies.

  • โณ Players want developers to reevaluate MMR systems for fairer matchmaking.

  • ๐Ÿ’ข "If I want to slug and tunnel, Iโ€™m allowed to do so" - Players express concern over perceived unbalanced playstyles.

Thereโ€™s a growing need for developers to listen and address players' concerns. This ongoing discourse may be essential for breathing new life back into Dead by Daylight's competitive scene.

What Lies Ahead for Dead by Daylight

Thereโ€™s a strong chance that if the developers of Dead by Daylight do not respond quickly to the ongoing feedback regarding balance issues, the player base could continue to dwindle. Players have made it clear that they expect faster adjustments to MMR systems and gameplay mechanics. It's estimated that if these concerns are ignored over the next few months, a significant drop in active players could occur, potentially reaching 30% before the end of 2025. This would not only impact matchmaking quality but may also reduce overall engagement in the game's competitive scene, leading to further frustrations from both players and developers alike.

A Sparking Contrast in Historical Context

Consider the rise and fall of early social media platforms, where certain features became prevalent but led to user fatigue. During the Myspace era, users initially enjoyed the freedom to customize profiles but soon faced overload due to the sheer chaos of unregulated designs. As frustrations grew, many migrated to platforms that offered a cleaner, fairer experienceโ€”plainly reminiscent of how Dead by Daylight's current balance issues may drive players to explore other games. In both cases, it highlights how features intended for enjoyment can backfire and challenge a platformโ€™s longevity.