Edited By
Emma Collins
A wave of criticism has emerged against Dead Island 2, as players call to fire the narrative team for what they describe as a disappointing story. After spending 12 years in development, the game has been accused of having minimal gameplay mechanics compared to the original and a short, unsatisfying narrative experience.
players have taken to forums, criticizing the game's limited character cutscenes, which include only a brief 1.5-minute intro. The game seemingly ends abruptly at a 20-hour mark before reaching its third act, leaving many players feeling cheated. One comment summarized the sentiment perfectly:
"This isnโt a story. Itโs a 10-year-old writing on post-it notes."
However, not all voices are critical. A player stated, "Iโm also disappointed in the lack of a proper ending, but I wonโt let that stop me from enjoying an otherwise fun game." This highlights a mixed sentiment brewing in the gaming community.
The debate over gameplay continues. While some argue that having fewer mechanics can lead to a clearer and more enjoyable experience, others lament the lack of depth compared to previous entries in the franchise. It raises the question: Can simplicity coexist with engaging gameplay?
One user mentioned, "So many games are getting way too complicated" suggesting a preference for streamlined mechanics over convoluted designs like that of Dying Light 2.
Adding fuel to the fire, the announcement of two paid DLCs, which do not advance the main storyline but instead introduce cyborgs and alternate universes, has sparked further disappointment. Players find it hard to justify spending more on content that diverges from the core narrative.
While the game has its defenders, numerous comments reflect a sense of betrayal and frustration among the player base regarding the narrative direction. Here are some key points:
Moderate enjoyment: Some players express enjoyment despite the gameโs flaws, citing its fun aspects.
"The characters are fun and engaging," shared one supporter.
Narrative discontent: Ongoing disdain for the story's abruptness persists among several players.
"Op is right, the story sucks ass," remarked another.
Developer criticism: Many call for accountability from the development team, prompting discussions about the game's extensive development period.
"You just look goofy rn," a user chimed in, pushing back against defenses of the game's quality.
๐ Several players express discontent with the gameโs narrative structure.
๐ฎ Defensive comments highlight a divide in player experiences with gameplay.
๐ธ Criticism toward DLC offerings suggests a desire for better story integration.
As the conversation unfolds, it's clear that Dead Island 2 has ignited a firestorm of opinions, where fan expectations clash with developer responses. The ongoing debates within the community may influence future titles from the studio.