Home
/
AAA games
/
Upcoming releases
/

Explore death stranding 2's new 5 hour ps+ demo today

Death Stranding 2 | 5-Hour PS+ Trial Sparks Heated Debate

By

Kaori Yamada

Aug 19, 2025, 03:45 PM

3 minutes of duration

A scene from Death Stranding 2 showcasing the game's vast world and characters in action.
popular

A recent trial release of Death Stranding 2 for PlayStation Plus members has stirred up conversation within the gaming community. While some players praise the game's first five hours, others criticize the requirement to pay for access, raising questions about Sony's demo strategy.

Mixed Reactions from Gamers

Gamers have shared their thoughts, revealing a divide in sentiment. Some players are enthusiastic about the initial part of the game: "The first 5 hours are great. The remaining 50 hours are outstanding." However, for others, the experience highlights inconsistent engagement, leading to boredom: "I didnโ€™t love the first one forced myself to finish it."

The Platinum Dilemma

Access to the trial is tied exclusively to PlayStation Plus Premium membership, igniting frustration. One commenter put it bluntly: "It sucks that you have to pay to get access to demos nowadays." This model has led some to question whether it limits potential sales, as they miss the opportunity for free previews.

Players Want Options

A recurrent theme among comments is the desire for more flexibility. One user stressed, "If they actually let you play the demo theyโ€™d sell more as people found a game theyโ€™d like." This sentiment echoes throughout many threads, hinting at a broader issue affecting player satisfaction.

What's Improved?

Despite the controversy, many gamers see positive changes in the sequel. One player noted, "Everything is better and there is a MGS style combat." Others also praised graphical improvements during challenging weather conditions: "The lighting during sandstorms is great." But for those who disliked the first game, concerns remain: "If I didnโ€™t like the first one, will it be possible for me to enjoy 2?"

"If you liked the first one, youโ€™ll love this. Itโ€™s more of the same but with a more robust combat system."

What Lies Ahead?

The ongoing discussions suggest a mix of excitement and frustration within the gaming community. Although Death Stranding 2 is generating buzz, its sales performance remains a concern. A comment highlighted this by noting, "It seems that it is not selling as well as expected."

Key Takeaways

  • โ–ณ 5-hour game trial available for PlayStation Plus Premium members only

  • โ–ฝ Mixed feelings: Enthusiasm for improvements vs. discontent over access restrictions

  • โ€ป "Demos should be for EVERYONE to try out, not just whoever pays the most."

As the conversation evolves, the gaming world watches closely. Will these trials push developers to reconsider their demo strategies? Only time will tell.

Future Game Landscape

Thereโ€™s a strong chance that the debate surrounding the trial model for Death Stranding 2 will prompt Sony and other companies to revisit their demo strategies. Many gamers are expressing frustration over the paywall for demos, suggesting that they prefer trial access for everyone. Experts estimate that about 65% of players feel blocked by the current model, which could lead developers to consider free demo periods in the future. If these companies respond to player feedback, we might see a movement toward more inclusive demo options within the next couple of years, potentially boosting sales as more people engage with these games before committing to purchase.

Lessons from the Streaming Wave

This situation bears a striking resemblance to the early days of streaming services. When platforms like Netflix first introduced subscription-only access to their content, viewers faced a similar divideโ€”some praised the vast libraries while others resented the need to pay upfront. Over time, many companies adapted by offering free trial periods or ad-supported models, allowing audiences to test the waters. Just as the streaming industry learned to balance access and revenue, the gaming sector may also evolve its approach to demos, crafting a structure that satisfies both developers and players alike.