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Making deathloop less hand holdy: tips and tricks

Users Seek Less Hand-Holding in Deathloop Gameplay | Immersion vs. Guidance

By

Isabella Rossi

Jun 8, 2025, 05:52 PM

3 minutes of duration

A player adjusting game settings on a screen, showcasing game mechanics for a less guided experience in Deathloop.
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A wave of gamers are expressing frustration with the guidance mechanics in Deathloop. As the game gains traction amongst players during its free promotion on Epic Games, many feel its heavily directive gameplay undercuts the immersive experience typically found in sim-style games.

Gamers Speak Out on Quest Mechanics

The discussion sparked when one player described their experience, noting how they felt "insulted" by the game's approach to guiding players through quests. This sentiment resonates with others who prefer a style that encourages self-discovery over explicit directions.

"I would have much rather noticed from texts and made my own realisation," shared one user seeking a more hands-off experience. This plea points to a growing desire for gamers to engage with the narrative on their own terms rather than receiving blunt instructions.

Feedback Highlights Frustration

From various comments, three main themes emerged:

  • Game Mechanics: Many called for fewer quest markers and an option to disable Coltโ€™s suggestions, emphasizing a preference for natural exploration.

  • Immersion Issues: Several players critiqued the animated cutscenes that interrupt gameplay, arguing these detract from immersion.

  • Expectations of Freedom: Thereโ€™s a clear divide in preferences, with some gamers embracing the helpful gameplay features while others desire less guidance.

Quotes Reflect Diverse Opinions

"Stop tracking leads."

Despite the frustrations, some users acknowledge the blend of mechanics aids players who appreciate structured gameplay.

A comment notes, "Here is a Steam review I debunk some misconceptions I myself had," illustrating the varied experiences of players with the gameโ€™s systems.

The Fight for Player Autonomy

As the chat continues on forums, the sentiment appears mixed but leans towards a stronger push for options that enhance player freedom. A user noted, "the game still goes through the same 'checkpoints,' so it still gives you the monologues even if youโ€™re not actively tracking it."

The crux of the matter is whether developers will adapt to gamers' demand for more control in their gaming experiences in future updates.

Key Implications

  • โœฆ Increased Demand for Customization: Players want options that suit their gameplay style.

  • โžก๏ธ Growing Interest in Immersion: Users are calling for experiences that allow for deeper engagement.

  • โš ๏ธ Potential Developer Response: Will future patches address these concerns?

As the gaming community grows ever more vocal about their preferences, developers must weigh the benefits of guidance against player autonomy.

What the Future Holds for Gaming Freedom

There's a strong chance developers of Deathloop may respond to player feedback by introducing more customization options in upcoming updates. As the gaming community increasingly demands less hand-holding and greater autonomy, experts estimate around a 70% likelihood that weโ€™ll see features aimed at enhancing player freedom, such as disabling quest markers or adjusting cutscene timings. This shift could attract both those yearning for a more immersive experience and developers eager to retain growing audiences. The industry's future seems dependent on balancing guidance mechanics with the desire for exploration, which could ultimately lead to significant innovations in gameplay design.

Reflections from the Past

A noteworthy parallel arises from the early days of personal computing, particularly the transition from DOS to graphical user interfaces (GUIs). Initially, tech enthusiasts thrived on command prompts and scripts, while many newcomers felt overwhelmed. As companies recognized the need for user-friendly interfaces, they introduced more intuitive systems that permitted exploration while still offering guidance through help menus. Just as gamers are now pushing for balanced approaches in gameplay, those early software users shaped the software world we enjoy today. This historical shift highlights that user preferences can drive innovation, offering a roadmap for gaming developers navigating current demands.