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Debating the new challenge: kicking 15 generators

New Challenge Ignites Debate | Players Clash Over Kicking 15 Generators

By

Ethan Price

Mar 11, 2026, 02:11 AM

Edited By

Emma Collins

Updated

Mar 11, 2026, 02:06 PM

2 minutes of duration

A gamer in an action pose, kicking a generator in a virtual environment, with other generators visible in the background
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A growing wave of players are voicing concerns about the recent challenge to kick 15 generators in a single match, labeling it tedious and impractical. The ongoing discussions on various forums highlight diverse opinions on strategies and frustrations surrounding this requirement.

Challenge Breakdown

This latest task demands players damage generators, fueling debates on the best approaches for completion. Popular perks, including Surge and Eruption, are viewed as essential tools for easing the challenge. One player asserted, "Surge and Eruption help TREMENDOUSLY with these types of challenges," noting that these perks facilitate both generator explosions and direct kicks.

Players emphasize the need to complete the task in one match. "You need to do it in one match," stated a player, underscoring the challenge's difficulty without assistance from allies. Some users continue to discuss the nuances, with one explaining, "No as 'damage gen' only counts moves that contribute to the 8 kick limit per Gen."

Effective Strategies

Various tactics have emerged in the discussions:

  • Eruption collapses generators when survivors get downed, offering quicker regression.

  • Surge consistently regresses generators when a survivor takes damage.

  • A friendly-killer approach provides the chance to kick generators without interference.

Notable comments include, "Using Eruption and Pain Resonance enabled me to achieve this challenge easily," reflecting the potential effectiveness of combining perks.

Mixed Opinions

Views among players are split. Some shared effective strategies while others criticized the challenge's demands. One user remarked, "I love it when Behavior adds challenges that encourage you to play the game in an unfun way," encapsulating the frustration felt by many. Another player acknowledged the effort needed, saying, "Itโ€™s pretty easy to get - but yeah, I get the sentiment."

A notable suggestion was to take a light-hearted approach, with a player recommending, "Run Wraith and just run between gens, doing no chases. Wonโ€™t be the funnest game but itโ€™s easy and quick."

"An easy one. Just take one game to be a nice killer," hinted at the possibilities for cooperative play despite the challenge's apprehension.

Key Insights

  • โญ Different strategies can ease the challenge, with Surge favored by many.

  • โš ๏ธ Players collectively feel that kicking generators demands excessive effort.

  • ๐Ÿค Collaborating with survivors is acknowledged as a way to reduce pressure when completing tasks.

The discussions signal a potential shift in how challenges are structured within the gaming community. As players continue to voice their feedback, developers may consider introducing alternatives that address frustrations tied to overly demanding objectives. With the stakes raised as challenges evolve, players may forge new paths in their gaming strategies and collaborative gameplay.