Edited By
Sofia Wang
A growing discontent among players has emerged over weapon balancing in ranked play. Gamers express concerns that the current system is dominated by a few overpowered guns, limiting competition and fun.
Players are feeling the impact of heavy weapon metas, particularly in Search and Destroy (S&D) modes. Many are frustrated by the prevalence of weapons like the MG42 and USS9, which they argue diminish tactical gameplay.
Weapon Balancing Issues: Users are calling for better balance between weapons. "All weapons should be balanced," stated a frustrated player. The continuous addition of overpowered guns shifts the focus away from skill.
Limited Gameplay Variety: Some players feel stuck using the same meta weapons to compete, leading to boredom. One comment noted, "If you want to enjoy ranked, you have to use the meta."
Challenges for New Guns: Gamers are struggling to experiment with new weapons because of the competitive nature of ranked play. "If youโre trying out something new, youโre at a disadvantage," warned another user.
"Before the USS9 became meta, the game was in a balanced position."
Overall, feedback skews negative, with players feeling restricted and frustrated by the current state of weapon dynamics. Many comment on the cyclical nature of introducing new guns that ultimately become overpowered before getting nerfed.
โก Dominance of Meta Weapons: "You canโt escape the MG42s and Uzis. Skill has no place."
๐ Cycle of Gun Balancing: Many believe new guns are broken briefly before being nerfed.
๐ค Struggles for Experimentation: Trying different guns in ranked loses appeal; players find themselves sticking to familiar choices for success.
As frustrations grow, the question remains: how will developers respond to these demands for a more balanced and enjoyable ranked experience?