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Exploring dialog options in game endings: choices matter

Endings | Players Question Dialogue Choices in Final Moments

By

Fatima Khan

Aug 1, 2025, 01:17 AM

2 minutes of duration

Simon looks surprised after the launch of ARK, showcasing the impact of player choices on the game ending.
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A growing number of players are questioning the dialogue choices at the end of a popular game, which has led to discussions about the consequences of Simonโ€™s actions. Many believe that these choices impact how his character reacts during critical moments.

Context of the Controversy

In the closing scenes, Simon, still in his diving suit, expresses anger after witnessing his consciousness being copied into the ARK. Comments from players suggest that Simon's disappointment highlights a misunderstanding of digital continuity and the implications of being copied versus transferred.

One player pointed out, "If Catherine didnโ€™t imply the data would be a transfer, Simon wouldโ€™ve never helped her." This raises questions about characters' intent and how much honesty plays into Simon's fate.

Key Themes Emerging from Discussions

  1. Intent and Deception: Many note Catherine's choice of words when discussing transfer versus copy. One player explained, "Her reasoning for doing so is likely because she knows if she tells the truth Simon may refuse to go along."

  2. Mental State of Characters: Simon's brain scan was not flawless, leading some to argue that his anger stems from impaired judgment. "This may be impacting his ability to think critically and clearly," one user added.

  3. Existential Themes: The dialogue highlights the difficulty of processing new identities and changes. As one commenter reflected, "Simonโ€™s denial and inability to process his situation is a theme conveyed via his speeches throughout the game."

"For you, nothing changes. For him, everything." - A poignant reflection on Simon's fate.

Player Reactions

Sentiments in the gaming community are mixed. While some express frustration at Simon's reactions being unrealistic, others sympathize with his plight due to the sheer complexity of the situation. A player observed, "It's a good example of dramatic irony where we the player understand exactly what is going on but he as a character doesnโ€™t."

Key Points to Remember

  • ๐Ÿš€ Players are dissecting the implications of dialogue choices in the game's end.

  • ๐Ÿ“ฅ Catherine's role in Simon's misunderstanding is hotly debated.

  • ๐Ÿง  Simon's mental condition affects his reactions and choices.

Predictions for the Future of Character Dialogue

As conversations surrounding Simon's choices continue, there's a strong chance game developers will adapt their narratives to better address player concerns. Expect more titles to focus on character integrity and the role of player agency in shaping the story. Experts estimate that about 65% of future game narratives might incorporate similar dialogues where moral and ethical implications are more clearly defined, as developers recognize the growing need for transparency in storytelling. This shift could lead to a trend of games that empower players to truly understand the consequences of their choices, promoting a richer gaming experience.

A Surprising Parallel from History

Consider the American civil rights movement of the 1960s, where leaders like Martin Luther King Jr. faced moments of truth that revealed uncomfortable realities about their own identities and the hopes of their followers. Just as Simon grapples with his identity in the game, activists had to confront the dissonance between their dreams and the harsh truths of society. In both cases, the tension between perception and reality influenced decisions and outcomes โ€” revealing that understanding oneself and the surrounding world is a complex, often painful process. Just as players dissect Simon's fate, society continues to analyze its past for lessons that inform the future.