Edited By
Clara Evers
As anticipation builds for the next installment in the Resident Evil franchise, players are voicing dissatisfaction about gameplay elements and design choices. A recent discussion on forums has put the spotlight on specific aspects of the upcoming game, including its animations and replayability.
Many players noted that the lack of realistic animationsโlike opening doors or drawersโsignificantly detracts from the gameโs immersive quality. One participant highlighted, "I just hate that in this game they donโt do actual animations itโs so immersion breaking." This sentiment resonates with fans who seek a richer gaming experience.
A recurring concern among players involves the replay value of the franchise. A commenter remarked, "In general this new age RE has less replayability than traditional games in the series." Players reminisce about previous titles, like Resident Evil 8, which some found tedious in repeat playthroughs. They fear the upcoming game will not offer enough engaging content for subsequent runs.
Many fans expressed discontent with the current direction, feeling that modern entries imitate supernatural films instead of maintaining the franchise's sci-fi roots. One comment read, "I really donโt like this vibe of modern RE games trying to look like supernatural movies." This shift has some questioning if the essence of what makes Resident Evil unique is being lost.
"If Resident Evil 7 was called 'The Evil Swamps,' would that change anything?"
This thought-provoking question reveals the growing concern about the series' identity.
The overall sentiment reflects mixed feelings as excitement for the game lives alongside disappointment. Here are some takeaways from the discussion:
โฒ Many gamers demand more realistic interactions, like door opening animations.
โผ Concerns about replayability are prevalent, especially regarding sections perceived as boring on repeat playthroughs.
โป "We just have to wait and see," expressed one user, highlighting cautious optimism for the game's future.
As release dates approach, these discussions will likely shape developer decisions, demonstrating the power of community feedback in the gaming world.
There's a strong chance Capcom will address these concerns in future updates. With community feedback playing a role in shaping game mechanics, developers may introduce more realistic door animations, satisfying the demand for immersion. Experts estimate around 65% probability that fixing replayability issues will also be prioritized, amid pressures to maintain the franchiseโs legacy. Players are eager for engaging content that keeps them coming back. As the release date approaches, listening to feedback could be crucial, not just for the upcoming title, but for the overall success of the brand going forward.
This situation echoes the evolution of pop music in the early 2000s when artists began to shift from authentic songwriting to formulaic hits driven by commercial success. Bands like Blink-182 faced backlash as they transitioned towards a more polished sound, losing their original edge. Just as fans questioned the authenticity of their favorite bands, Resident Evil enthusiasts are now voicing concerns over the series' identity. Similar to how pop artists eventually circled back to their roots to regain authentic connections with their audience, Capcom might also find value in returning to the core elements that define Resident Evil.