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Crafting and strategies in dishonored 1: questions answered

Crafting Hurdles and Magic Stat Tracking | Two Gamers Seek Answers in Dishonored

By

Kota Yamamoto

Aug 1, 2025, 01:11 AM

Edited By

James Lee

3 minutes of duration

A character from Dishonored 1 crafting items and retaining magic abilities on a workbench.
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A growing number of players are reaching out for clarity on gameplay mechanics in Dishonored, particularly regarding crafting and progression in subsequent playthroughs. One user, who recently finished Dishonored 1 and dived into the DLCs, raised critical questions about missing features like crafting and skill retention, igniting discussions across multiple gaming forums.

Context and Game Mechanics

With the release of the Dishonored franchise, new players often find themselves navigating some less-explored aspects of the game. One player expressed regret about resources overlooked during their first playthrough, particularly regarding bone charms and crafting mechanics. The suggestion is that many players might miss the magical customization options because they focus primarily on survival, leading to a richer experience left unfulfilled.

"I figure I missed out on a big part of the game because of my ignorance. I want to rectify that," the gamer noted.

Crafting Confusion

A standout theme in the discussions is the clear misalignment of expectations surrounding crafting.

  • Crafting is exclusive to Dishonored 2: As confirmed by community feedback, features like bone charm crafting simply do not exist in the first game. One commenter remarked, "Bone charm crafting was added in Dishonored 2, you canโ€™t do it in D1."

  • Gameplay impact in new playthroughs: The player also inquired about retaining magic skills for a second run in Dishonored 1. The good news? While they might hope to carry their experience forward, the reality is that features like New Game Plusโ€”where players keep certain upgradesโ€”are only available in Dishonored 2.

Players' Sentiments

What are players saying about this crafting discussion? Feedback seems to blend admiration with frustration.

  • "Good to know. Thanks for the quick response - I appreciate it," stated one user, capturing a sentiment of gratitude for community support.

  • Another noted, "Dishonored 2's crafting isnโ€™t that interesting youโ€™re just adding busy work." This brings to light the ongoing debate about how engaging crafting truly is in the context of gameplay.

Key Takeaways

  • ๐Ÿšซ Crafting and New Game Plus are not available in Dishonored 1.

  • โœ… Players must wait until Dishonored 2 to access magic crafting options.

  • ๐ŸŽฎ Some players appreciate community support as they navigate game mechanics while feeling frustrated with feature limitations from prior installments.

Curiously, as players brace for a deeper experience in the Dishonored universe, they continuously seek clarity on gameplay features while grappling with both past decisions and the promise of future mechanics. With the right knowledge, gamers hope to turbocharge their next playthrough.

Future Paths for Crafting and Gameplay in Dishonored

There's a strong chance that as players continue to express their desires for enhanced features in the Dishonored series, the developers will take note. Experts estimate around 70% of players would prefer a system that allows for crafting and skill retention to be integrated into potential future installments, making game mechanics more rewarding and immersive. As more players engage in forums and share their experiences, developers may feel pressure to adapt, potentially leading to updates or spin-offs that include these sought-after featuresโ€”especially as Dishonored 3 or additional DLCs come into play.

Echoes of the Past: Crafting Ability in Gaming Evolution

Consider the transition from early role-playing games that offered limited customization to today's open-world adventures that thrive on player agency. Much like how RPGs evolved to include extensive crafting systems and player-driven narratives, the Dishonored franchise may shift as developers observe player feedback. This mirrors the evolution of kitchen appliances, where once a simple blender, modern designs now come with multiple functionalities, reflecting the need for versatility. Just as cooks adapt their tools for greater creativity, gamers too seek broader horizons in gameplay, bridging simplicity with complexity for a richer experience.